Change InitialStance to Defend for human players

This commit is contained in:
Oliver Brakmann
2015-05-17 19:07:01 +02:00
parent 549f8a9e7c
commit 1a879009f1
11 changed files with 41 additions and 13 deletions

View File

@@ -126,6 +126,8 @@ fremen:
Range: 4c768
AutoTarget:
ScanRadius: 7
InitialStance: HoldFire
InitialStanceAI: ReturnFire
Armament@PRIMARY:
Weapon: Fremen_S
Armament@SECONDARY:

View File

@@ -210,7 +210,7 @@ siege_tank:
Weapon: UnitExplodeMed
EmptyWeapon: UnitExplodeMed
AutoTarget:
InitialStance: Defend
InitialStanceAI: Defend
Selectable:
Class: siegetank
SpawnActorOnDeath:
@@ -245,7 +245,7 @@ missile_tank:
LocalOffset: -128,128,171, -128,-128,171
AttackFrontal:
AutoTarget:
InitialStance: Defend
InitialStanceAI: Defend
Explodes:
Weapon: UnitExplodeMed
EmptyWeapon: UnitExplodeMed
@@ -394,6 +394,7 @@ stealth_raider:
IsPlayerPalette: true
AutoTarget:
InitialStance: HoldFire
InitialStanceAI: ReturnFire
-MustBeDestroyed:
deviator:
@@ -423,7 +424,7 @@ deviator:
LocalOffset: -299,0,85
AttackFrontal:
AutoTarget:
InitialStance: Defend
InitialStanceAI: Defend
Explodes:
Weapon: UnitExplodeLarge
EmptyWeapon: UnitExplodeLarge