fix utilty remap, remapped flag/poweroff to d2k.pal
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committed by
Chris Forbes
parent
8607575e2b
commit
1aafc9f726
@@ -372,14 +372,14 @@ namespace OpenRA.Utility
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for (var i = 0; i < 4; i++)
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remap[i] = i;
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var srcMod = Enum<string>.Parse(args[1].Split(':')[0]);
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var srcMod = args[1].Split(':')[0];
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Game.modData = new ModData(srcMod);
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FileSystem.LoadFromManifest(Game.modData.Manifest);
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Rules.LoadRules(Game.modData.Manifest, new Map());
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var srcPaletteInfo = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
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int[] srcRemapIndex = srcPaletteInfo.RemapIndex;
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var destMod = Enum<string>.Parse(args[2].Split(':')[0]);
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var destMod = args[2].Split(':')[0];
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Game.modData = new ModData(destMod);
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FileSystem.LoadFromManifest(Game.modData.Manifest);
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Rules.LoadRules(Game.modData.Manifest, new Map());
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