Overhaul Carryall behaviour, adding support for manual control.

This commit is contained in:
Paul Chote
2016-07-31 02:01:29 +01:00
parent d08cc10abb
commit 1ae86f34f8
20 changed files with 842 additions and 402 deletions

View File

@@ -16,7 +16,6 @@ carryall.reinforce:
TurnSpeed: 4
LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune
Repulsable: False
LandAltitude: 100
LandWhenIdle: False
AirborneUpgrades: airborne
CanHover: True
@@ -31,7 +30,9 @@ carryall.reinforce:
SpawnActorOnDeath:
Actor: carryall.husk
Carryall:
Automatic: False
LoadingDelay: 10
UnloadingDelay: 15
LocalOffset: 0, 0, -128
RenderSprites:
Image: carryall
SelfHealing:
@@ -44,8 +45,11 @@ carryall.reinforce:
carryall:
Inherits: carryall.reinforce
Carryall:
Automatic: True
-Carryall:
AutoCarryall:
LoadingDelay: 10
UnloadingDelay: 15
LocalOffset: 0, 0, -128
Buildable:
Queue: Aircraft
BuildPaletteOrder: 120

View File

@@ -96,7 +96,7 @@
MustBeDestroyed:
Voiced:
VoiceSet: VehicleVoice
Carryable:
AutoCarryable:
CarryableUpgrades: notmobile
WithDecorationCarryable:
Image: pips