Move rules and SSB init out of world

This commit is contained in:
Paul Chote
2010-08-19 00:09:48 +12:00
parent 08ffe1d44d
commit 1afcd2b98a
2 changed files with 8 additions and 7 deletions

View File

@@ -80,11 +80,7 @@ namespace OpenRA
Timer.Time( "----World.ctor" );
Map = map;
Rules.LoadRules(manifest,Map);
Timer.Time( "load rules: {0}" );
TileSet = Rules.TileSets[Map.Tileset];
SpriteSheetBuilder.Initialize( TileSet );
TileSet.LoadTiles();
Timer.Time( "Tileset: {0}" );