Move rules and SSB init out of world
This commit is contained in:
@@ -80,11 +80,7 @@ namespace OpenRA
|
||||
Timer.Time( "----World.ctor" );
|
||||
Map = map;
|
||||
|
||||
Rules.LoadRules(manifest,Map);
|
||||
Timer.Time( "load rules: {0}" );
|
||||
|
||||
TileSet = Rules.TileSets[Map.Tileset];
|
||||
SpriteSheetBuilder.Initialize( TileSet );
|
||||
TileSet.LoadTiles();
|
||||
Timer.Time( "Tileset: {0}" );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user