StyleCop clean OpenRA.Mods.RA

This commit is contained in:
Matthias Mailänder
2015-01-04 16:49:45 +01:00
parent 2691f16a81
commit 1b0e3a7a7f
39 changed files with 414 additions and 398 deletions

View File

@@ -56,7 +56,7 @@ namespace OpenRA.Mods.RA.Traits
AnimationState state;
IRenderInfantrySequenceModifier rsm;
bool isModifyingSequence { get { return rsm != null && rsm.IsModifyingSequence; } }
bool IsModifyingSequence { get { return rsm != null && rsm.IsModifyingSequence; } }
bool wasModifying;
public RenderInfantry(Actor self, RenderInfantryInfo info)
@@ -71,7 +71,7 @@ namespace OpenRA.Mods.RA.Traits
protected virtual string NormalizeInfantrySequence(Actor self, string baseSequence)
{
var prefix = isModifyingSequence ? rsm.SequencePrefix : "";
var prefix = IsModifyingSequence ? rsm.SequencePrefix : "";
if (DefaultAnimation.HasSequence(prefix + baseSequence))
return prefix + baseSequence;
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.RA.Traits
protected virtual bool AllowIdleAnimation(Actor self)
{
return !isModifyingSequence;
return !IsModifyingSequence;
}
public void Attacking(Actor self, Target target)