Add Replaceable and Replacement traits to support wall overrides.

This commit is contained in:
Michael Silber
2018-04-07 17:25:08 +00:00
committed by ltem
parent 0c52ff3ae5
commit 1b110b7833
5 changed files with 84 additions and 3 deletions

View File

@@ -480,6 +480,8 @@
<Compile Include="Traits\Repairable.cs" />
<Compile Include="Traits\RepairableNear.cs" />
<Compile Include="Traits\RepairsBridges.cs" />
<Compile Include="Traits\Replaceable.cs" />
<Compile Include="Traits\Replacement.cs" />
<Compile Include="Traits\SeedsResource.cs" />
<Compile Include="Traits\StoresResources.cs" />
<Compile Include="Traits\Render\SelectionDecorations.cs" />

View File

@@ -22,10 +22,21 @@ namespace OpenRA.Mods.Common.Traits
if (!world.Map.Contains(cell))
return false;
if (world.WorldActor.Trait<BuildingInfluence>().GetBuildingAt(cell) != null)
return false;
var building = world.WorldActor.Trait<BuildingInfluence>().GetBuildingAt(cell);
if (building != null)
{
if (ai == null)
return false;
if (!bi.AllowInvalidPlacement && world.ActorMap.GetActorsAt(cell).Any(a => a != toIgnore))
var replacementInfo = ai.TraitInfoOrDefault<ReplacementInfo>();
if (replacementInfo == null)
return false;
if (!building.TraitsImplementing<Replaceable>().Any(p => !p.IsTraitDisabled &&
p.Info.Types.Overlaps(replacementInfo.ReplaceableTypes)))
return false;
}
else if (!bi.AllowInvalidPlacement && world.ActorMap.GetActorsAt(cell).Any(a => a != toIgnore))
return false;
var tile = world.Map.Tiles[cell];

View File

@@ -136,6 +136,18 @@ namespace OpenRA.Mods.Common.Traits
|| !buildingInfo.IsCloseEnoughToBase(self.World, order.Player, actorInfo, order.TargetLocation))
return;
var replacementInfo = actorInfo.TraitInfoOrDefault<ReplacementInfo>();
if (replacementInfo != null)
{
var buildingInfluence = self.World.WorldActor.Trait<BuildingInfluence>();
foreach (var t in buildingInfo.Tiles(order.TargetLocation))
{
var host = buildingInfluence.GetBuildingAt(t);
if (host != null)
host.World.Remove(host);
}
}
var building = w.CreateActor(order.TargetString, new TypeDictionary
{
new LocationInit(order.TargetLocation),

View File

@@ -0,0 +1,31 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class ReplaceableInfo : ConditionalTraitInfo, ITraitInfo
{
[FieldLoader.Require]
[Desc("Replacement types this Relpaceable actor accepts.")]
public readonly HashSet<string> Types = new HashSet<string>();
public override object Create(ActorInitializer init) { return new Replaceable(init, this); }
}
public class Replaceable : ConditionalTrait<ReplaceableInfo>
{
public Replaceable(ActorInitializer init, ReplaceableInfo info)
: base(info) { }
}
}

View File

@@ -0,0 +1,25 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class ReplacementInfo : TraitInfo<Replacement>
{
[FieldLoader.Require]
[Desc("Replacement type (matched against Conditions in Replaceable).")]
public readonly HashSet<string> ReplaceableTypes = new HashSet<string>();
}
public class Replacement { }
}