diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index b12206c9cd..8f6a94b0cd 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -207,7 +207,7 @@ missile_tank: Cost: 1000 Tooltip: Name: Missile Tank - Description: Rocket Artillery\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft + Description: Rocket Artillery\n Strong vs Vehicles, Buildings, Aircraft\n Weak vs Infantry Buildable: Queue: Armor Prerequisites: ~heavy.missiletank, upgrade.heavy, research_centre, ~techlevel.high diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 48ed20fe85..20d1be53c7 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -300,13 +300,15 @@ Rocket: TowerMissile: ReloadDelay: 60 + Burst: 2 + BurstDelay: 60 Range: 5c512 MinRange: 1c0 Report: ROCKET1.WAV ValidTargets: Ground, Air Projectile: Missile Blockable: false - Shadow: yes + Shadow: true RateOfTurn: 1 Inaccuracy: 384 Image: MISSILE2 @@ -333,8 +335,8 @@ TowerMissile: Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect - Explosion: med_explosion - ImpactSound: EXPLSML4.WAV + Explosion: small_explosion + ImpactSound: EXPLSML1.WAV 80mm_A: ReloadDelay: 50 @@ -455,8 +457,10 @@ DevBullet: mtank_pri: ReloadDelay: 115 + Burst: 2 + BurstDelay: 115 Range: 6c0 - Report: MISSLE1.WAV + Report: ROCKET1.WAV ValidTargets: Ground, Air Projectile: Missile Speed: 281 @@ -487,8 +491,8 @@ mtank_pri: Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect - Explosion: med_explosion - ImpactSound: EXPLSML4.WAV + Explosion: small_explosion + ImpactSound: EXPLSML1.WAV DeviatorMissile: ReloadDelay: 160