diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index 5816f2c22f..6c63f8ee91 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -1191,88 +1191,34 @@ GAKODK: Sequence: small-lights GAOLDCC1: - Inherits: ^CivBuilding + Inherits: ^OldBase Tooltip: Name: Old Construction Yard - Building: - Footprint: xx xx - Dimensions: 2, 2 - Armor: - Type: heavy - Health: - HP: 400 - RenderSprites: - Palette: player GAOLDCC2: - Inherits: ^CivBuilding + Inherits: ^OldBase Tooltip: Name: Old Temple - Building: - Footprint: xx xx - Dimensions: 2, 2 - Armor: - Type: heavy - Health: - HP: 400 - RenderSprites: - Palette: player GAOLDCC3: - Inherits: ^CivBuilding + Inherits: ^OldBase Tooltip: Name: Old Weapons Factory - Building: - Footprint: xx xx - Dimensions: 2, 2 - Armor: - Type: heavy - Health: - HP: 400 - RenderSprites: - Palette: player GAOLDCC4: - Inherits: ^CivBuilding + Inherits: ^OldBase Tooltip: Name: Old Refinery - Building: - Footprint: xx xx - Dimensions: 2, 2 - Armor: - Type: heavy - Health: - HP: 400 - RenderSprites: - Palette: player GAOLDCC5: - Inherits: ^CivBuilding + Inherits: ^OldBase Tooltip: Name: Old Advanced Power Plant - Building: - Footprint: xx xx - Dimensions: 2, 2 - Armor: - Type: heavy - Health: - HP: 400 - RenderSprites: - Palette: player GAOLDCC6: - Inherits: ^CivBuilding + Inherits: ^OldBase Tooltip: Name: Old Silos - Building: - Footprint: xx xx - Dimensions: 2, 2 - Armor: - Type: heavy - Health: - HP: 400 - RenderSprites: - Palette: player GASAND: Inherits: ^Wall diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 87f8617aa6..fac73a12e6 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -194,6 +194,18 @@ RenderSprites: Palette: terraindecoration +^OldBase: + Inherits: ^CivBuilding + Building: + Footprint: xx xx + Dimensions: 2, 2 + Armor: + Type: heavy + Health: + HP: 400 + RenderSprites: + Palette: player + ^CivBillboard: Inherits: ^CivBuilding Building: