Merge pull request #12148 from pchote/fix-wall-glitch
Prevent TickRender from running before the world's first Tick.
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@@ -566,7 +566,9 @@ namespace OpenRA
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else
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PerfHistory.Tick();
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Sync.CheckSyncUnchanged(world, () => world.TickRender(worldRenderer));
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// Wait until we have done our first world Tick before TickRendering
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if (orderManager.LocalFrameNumber > 0)
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Sync.CheckSyncUnchanged(world, () => world.TickRender(worldRenderer));
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}
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}
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}
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