From 1bb1e00a0d4e48c0663e23598ab193cb790c0d5c Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 5 Jun 2012 19:41:30 +1200 Subject: [PATCH] fix #2195 - barrels should not be capturable or sellable --- mods/ra/rules/civilian.yaml | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/mods/ra/rules/civilian.yaml b/mods/ra/rules/civilian.yaml index 77e7de79b8..b660f6b7b2 100644 --- a/mods/ra/rules/civilian.yaml +++ b/mods/ra/rules/civilian.yaml @@ -89,11 +89,9 @@ V18: Inherits: ^CivField BARL: - Inherits: ^Building + Inherits: ^CivBuilding Selectable: Priority: 0 - -RepairableBuilding: - -GivesBuildableArea: Health: HP: 10 Explodes: @@ -101,11 +99,9 @@ BARL: Name: Explosive Barrel BRL3: - Inherits: ^Building + Inherits: ^CivBuilding Selectable: Priority: 0 - -RepairableBuilding: - -GivesBuildableArea: Health: HP: 10 Explodes: