Use antialiasing filter when rendering UI icons and actors.
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@@ -74,8 +74,10 @@ namespace OpenRA.Mods.Common.Widgets
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public override void Draw()
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{
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Game.Renderer.EnableAntialiasingFilter();
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foreach (var r in renderables)
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r.Render(worldRenderer);
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Game.Renderer.DisableAntialiasingFilter();
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}
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public override void Tick()
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