Use antialiasing filter when rendering UI icons and actors.

This commit is contained in:
Paul Chote
2019-12-25 16:44:50 +00:00
committed by abcdefg30
parent 1f849e9f7d
commit 1bc6fb0f46
7 changed files with 81 additions and 25 deletions

View File

@@ -78,7 +78,9 @@ namespace OpenRA.Mods.Common.Widgets
}
var size = new float2(sprite.Size.X * scale, sprite.Size.Y * scale);
Game.Renderer.EnableAntialiasingFilter();
Game.Renderer.SpriteRenderer.DrawSprite(sprite, RenderOrigin + offset, pr, size);
Game.Renderer.DisableAntialiasingFilter();
}
}
}