Add property requirements to safe traits

This commit is contained in:
atlimit8
2015-07-11 16:30:27 -05:00
parent 7881ff40bf
commit 1bcc07ce69
50 changed files with 68 additions and 41 deletions

View File

@@ -15,6 +15,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Plays a looping audio file at the actor position. Attach this to the `World` actor to cover the whole map.")]
class AmbientSoundInfo : ITraitInfo
{
[FieldLoader.Require]
public readonly string SoundFile = null;
public object Create(ActorInitializer init) { return new AmbientSound(init.Self, this); }