Add property requirements to safe traits

This commit is contained in:
atlimit8
2015-07-11 16:30:27 -05:00
parent 7881ff40bf
commit 1bcc07ce69
50 changed files with 68 additions and 41 deletions

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Throws particles when the actor is destroyed that do damage on impact.")]
public class ThrowsShrapnelInfo : ITraitInfo
{
[WeaponReference]
[WeaponReference, FieldLoader.Require]
public string[] Weapons = { };
public int[] Pieces = { 3, 10 };
public WDist[] Range = { WDist.FromCells(2), WDist.FromCells(5) };