From 1bdadb66317bb4c9abefb23adb61d7e647afdfe0 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 23 Jan 2011 10:33:19 +1300 Subject: [PATCH] Clear widgets on mod change --- OpenRA.Game/Game.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenRA.Game/Game.cs b/OpenRA.Game/Game.cs index ce2fc7cfb2..8ff59b5fa7 100755 --- a/OpenRA.Game/Game.cs +++ b/OpenRA.Game/Game.cs @@ -278,6 +278,8 @@ namespace OpenRA JoinLocal(); viewport = new Viewport(new int2(Renderer.Resolution), Rectangle.Empty, Renderer); + + Widget.RootWidget.RemoveChildren(); modData.WidgetLoader.LoadWidget( new Dictionary(), Widget.RootWidget, "INIT_SETUP" ); }