cursors for engineer
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@@ -157,6 +157,7 @@ namespace OpenRa.Game
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else
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return Cursor.MoveBlocked;
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case "Enter": return Cursor.Enter;
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case "Capture": return Cursor.Capture;
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case "Harvest": return Cursor.Attack; // TODO: special harvest cursor?
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default:
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return null;
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@@ -24,5 +24,6 @@ namespace OpenRa.Game
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public static Cursor DeployBlocked { get { return new Cursor("deploy-blocked"); } }
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public static Cursor Chronoshift { get { return new Cursor("chrono"); } }
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public static Cursor C4 { get { return new Cursor("c4"); } }
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public static Cursor Capture { get { return new Cursor("capture"); } }
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}
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}
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