The engine now uses the SDL2.0 scroll events properly.
Scroll speed is now a user preference.
This commit is contained in:
@@ -131,6 +131,7 @@ namespace OpenRA
|
||||
public bool ViewportEdgeScroll = true;
|
||||
public MouseScrollType MouseScroll = MouseScrollType.Standard;
|
||||
public float ViewportEdgeScrollStep = 10f;
|
||||
public float UIScrollSpeed = 50f;
|
||||
|
||||
public bool UseClassicMouseStyle = false;
|
||||
public bool AlwaysShowStatusBars = false;
|
||||
|
||||
Reference in New Issue
Block a user