The engine now uses the SDL2.0 scroll events properly.
Scroll speed is now a user preference.
This commit is contained in:
@@ -164,14 +164,13 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
|
||||
public override bool HandleMouseInput(MouseInput mi)
|
||||
{
|
||||
// Eat mouse-up events
|
||||
if (mi.Event != MouseInputEvent.Down)
|
||||
if (mi.Event != MouseInputEvent.Scroll && mi.Event != MouseInputEvent.Down)
|
||||
return true;
|
||||
|
||||
if (mi.Button == MouseButton.WheelDown)
|
||||
if (mi.Event == MouseInputEvent.Scroll && mi.ScrollDelta < 0)
|
||||
return ChangeTab(false);
|
||||
|
||||
if (mi.Button == MouseButton.WheelUp)
|
||||
if (mi.Event == MouseInputEvent.Scroll && mi.ScrollDelta > 0)
|
||||
return ChangeTab(true);
|
||||
|
||||
var action = tabs.Where(a => a.First.Contains(mi.Location))
|
||||
|
||||
Reference in New Issue
Block a user