From 1bfe70e923fd1cf559dba54716d3641ded0fb35d Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 12 Aug 2018 17:13:38 +0100 Subject: [PATCH] Revert "Add "Restart" button for multiplayer replays" This reverts commit 3a377a572c9ea8ca08f9763ee89d100843d6e8ad. --- OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs index edec9781ab..cb8f781d12 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameMenuLogic.cs @@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic var iop = world.WorldActor.TraitsImplementing().FirstOrDefault(); var exitDelay = iop != null ? iop.ExitDelay : 0; - if (world.IsReplay || world.LobbyInfo.NonBotClients.Count() == 1) + if (world.LobbyInfo.NonBotClients.Count() == 1) { restartAction = () => {