miniyaml is a bit more mini than i thought.

This commit is contained in:
Chris Forbes
2010-01-12 22:45:45 +13:00
parent cecc163e52
commit 1c0aecaaa4
3 changed files with 145 additions and 150 deletions

View File

@@ -50,7 +50,7 @@ namespace RulesConverter
{ "Selectable", new PL {
{ "Priority", "SelectionPriority" },
{ "Voice", "Voice" },
{ "@Bounds", "SelectionSize" } }
{ "Bounds", "SelectionSize" } }
},
{ "Mobile", new PL {
@@ -75,17 +75,17 @@ namespace RulesConverter
{ "Buildable", new PL {
{ "TechLevel", "TechLevel" },
{ "Tab", "$Tab" },
{ "@Prerequisites", "Prerequisite" },
{ "Prerequisites", "Prerequisite" },
{ "BuiltAt", "BuiltAt" },
{ "Owner", "Owner" },
{ "Cost", "Cost" },
{ "Icon", "Icon" },
{ "$Description", "Description" },
{ "$LongDesc", "LongDesc" } }
{ "Description", "Description" },
{ "LongDesc", "LongDesc" } }
},
{ "Cargo", new PL {
{ "@PassengerTypes", "PassengerTypes" },
{ "PassengerTypes", "PassengerTypes" },
{ "Passengers", "Passengers" },
{ "UnloadFacing", "UnloadFacing" } }
},
@@ -98,7 +98,7 @@ namespace RulesConverter
{ "Power", "Power" },
{ "RequiresPower", "Powered" },
{ "Footprint", "Footprint" },
{ "@Dimensions", "Dimensions" },
{ "Dimensions", "Dimensions" },
{ "Capturable", "Capturable" },
{ "Repairable", "Repairable" },
{ "BaseNormal", "BaseNormal" },
@@ -188,12 +188,7 @@ namespace RulesConverter
var v = iniSection.GetValue(kv.Value, "");
if (kv.Value == "$Tab") v = cat.Value.Second;
if (kv.Value == "$MovementType") v = GetMovementType(iniSection, traits);
var fmt = "\t\t{0}: {1}";
var k = kv.Key;
if (k.StartsWith("@")) { k = k.Substring(1); /*fmt = "\t\t{0}: [{1}]";*/ }
if (k.StartsWith("$")) { k = k.Substring(1); fmt = "\t\t{0}: \"{1}\""; }
if (!string.IsNullOrEmpty(v)) writer.WriteLine(fmt, k, v);
if (!string.IsNullOrEmpty(v)) writer.WriteLine("\t\t{0}: {1}", kv.Key, v);
}
}

View File

@@ -20,7 +20,7 @@ TTNK:
Prerequisites: tsla
Owner: soviet
Cost: 1500
Description: "Tesla Tank"
Description: Tesla Tank
Unit:
HP: 110
Armor: light
@@ -39,7 +39,7 @@ CTNK:
Prerequisites: atek
Owner: allies
Cost: 2400
Description: "Chrono Tank"
Description: Chrono Tank
Unit:
HP: 350
Armor: light
@@ -58,7 +58,7 @@ DTRK:
Prerequisites: mslo
Owner: allies,soviet
Cost: 2400
Description: "Demo Truck"
Description: Demo Truck
Unit:
HP: 110
Armor: light
@@ -77,7 +77,7 @@ QTNK:
Prerequisites: stek
Owner: soviet
Cost: 2300
Description: "M.A.D. Tank"
Description: M.A.D. Tank
Unit:
HP: 300
Armor: heavy
@@ -95,7 +95,7 @@ MSUB:
BuiltAt: spen
Owner: soviet
Cost: 1650
Description: "Missile Submarine"
Description: Missile Submarine
Unit:
HP: 150
Armor: light
@@ -118,7 +118,7 @@ SHOK:
Prerequisites: tsla
Owner: soviet
Cost: 900
Description: "Tesla Trooper"
Description: Tesla Trooper
Selectable:
Voice: ShokVoice
Unit:
@@ -140,8 +140,8 @@ MECH:
Prerequisites: fix
Owner: allies
Cost: 950
Description: "Mechanic"
LongDesc: "Heals nearby vehicles.\n Strong vs Nothing\n Weak vs Everything"
Description: Mechanic
LongDesc: Heals nearby vehicles.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MechVoice
Bounds: 12,17,0,-9

260
ra.yaml
View File

@@ -6,8 +6,8 @@ V2RL:
Prerequisites: weap,dome
Owner: soviet
Cost: 700
Description: "V2 Rocket"
LongDesc: "Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft"
Description: V2 Rocket
LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Unit:
HP: 150
Armor: light
@@ -27,8 +27,8 @@ V2RL:
Prerequisites: weap
Owner: allies
Cost: 700
Description: "Light Tank"
LongDesc: "Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft"
Description: Light Tank
LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
Unit:
HP: 300
Armor: heavy
@@ -50,8 +50,8 @@ V2RL:
Prerequisites: weap
Owner: allies
Cost: 800
Description: "Medium Tank"
LongDesc: "Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft"
Description: Medium Tank
LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Unit:
HP: 400
Armor: heavy
@@ -73,8 +73,8 @@ V2RL:
Prerequisites: weap
Owner: soviet
Cost: 950
Description: "Heavy Tank"
LongDesc: "Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft"
Description: Heavy Tank
LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Unit:
HP: 400
Armor: heavy
@@ -96,8 +96,8 @@ V2RL:
Prerequisites: weap,stek
Owner: soviet
Cost: 1700
Description: "Mammoth Tank"
LongDesc: "Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry"
Description: Mammoth Tank
LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Unit:
HP: 600
Armor: heavy
@@ -121,8 +121,8 @@ MRJ:
Prerequisites: weap,dome
Owner: allies
Cost: 600
Description: "Radar Jammer"
LongDesc: "Hides nearby units on the enemy's minimap.\n Unarmed"
Description: Radar Jammer
LongDesc: Hides nearby units on the enemy's minimap.\n Unarmed
Selectable:
Priority: 3
Unit:
@@ -142,8 +142,8 @@ MGG:
Prerequisites: weap,atek
Owner: allies
Cost: 600
Description: "Mobile Gap Generator"
LongDesc: "Regenerates Fog of War in a small area \naround the unit.\n Unarmed"
Description: Mobile Gap Generator
LongDesc: Regenerates Fog of War in a small area \naround the unit.\n Unarmed
Selectable:
Priority: 3
Unit:
@@ -163,8 +163,8 @@ ARTY:
Prerequisites: weap
Owner: allies
Cost: 600
Description: "Artillery"
LongDesc: "Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft"
Description: Artillery
LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Unit:
HP: 75
Armor: light
@@ -185,8 +185,8 @@ HARV:
Prerequisites: weap,proc
Owner: allies,soviet
Cost: 1400
Description: "Ore Truck"
LongDesc: "Collects Ore and Gems for processing.\n Unarmed"
Description: Ore Truck
LongDesc: Collects Ore and Gems for processing.\n Unarmed
Selectable:
Priority: 7
Harvester:
@@ -206,8 +206,8 @@ MCV:
Prerequisites: weap,fix
Owner: allies,soviet
Cost: 2500
Description: "Mobile Construction Vehicle"
LongDesc: "Deploys into another Construction Yard.\n Unarmed"
Description: Mobile Construction Vehicle
LongDesc: Deploys into another Construction Yard.\n Unarmed
Selectable:
Priority: 3
Unit:
@@ -227,8 +227,8 @@ JEEP:
Prerequisites: weap
Owner: allies
Cost: 600
Description: "Ranger"
LongDesc: "Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft"
Description: Ranger
LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Unit:
HP: 150
Armor: light
@@ -251,8 +251,8 @@ APC:
Prerequisites: weap,tent
Owner: allies
Cost: 800
Description: "Armored Personnel Carrier"
LongDesc: "Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
Description: Armored Personnel Carrier
LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Unit:
HP: 200
Armor: heavy
@@ -278,8 +278,8 @@ MNLY.AP:
Owner: soviet
Cost: 800
Icon: MNLYICON
Description: "Minelayer (Anti-Personnel)"
LongDesc: "Lays mines to destroy unwary enemy units.\n Unarmed"
Description: Minelayer (Anti-Personnel)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Unit:
HP: 100
Armor: heavy
@@ -303,8 +303,8 @@ MNLY.AT:
Owner: allies
Cost: 800
Icon: MNLYICON
Description: "Minelayer (Anti-Tank)"
LongDesc: "Lays mines to destroy unwary enemy units.\n Unarmed"
Description: Minelayer (Anti-Tank)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Unit:
HP: 100
Armor: heavy
@@ -337,8 +337,8 @@ SS:
BuiltAt: spen
Owner: soviet
Cost: 950
Description: "Submarine"
LongDesc: "Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge"
Description: Submarine
LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Unit:
HP: 120
Armor: light
@@ -363,8 +363,8 @@ DD:
BuiltAt: syrd
Owner: allies
Cost: 1000
Description: "Destroyer"
LongDesc: "Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks"
Description: Destroyer
LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
Unit:
HP: 400
Armor: heavy
@@ -390,8 +390,8 @@ CA:
BuiltAt: syrd
Owner: allies
Cost: 2000
Description: "Cruiser"
LongDesc: "Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines"
Description: Cruiser
LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
Unit:
HP: 700
Armor: heavy
@@ -417,8 +417,8 @@ LST:
Tab: Ship
Owner: allies,soviet
Cost: 700
Description: "Transport"
LongDesc: "General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed"
Description: Transport
LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
Unit:
HP: 350
Armor: heavy
@@ -441,8 +441,8 @@ PT:
BuiltAt: syrd
Owner: allies
Cost: 500
Description: "Gunboat"
LongDesc: "Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft"
Description: Gunboat
LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
Unit:
HP: 200
Armor: heavy
@@ -468,8 +468,8 @@ MIG:
BuiltAt: afld
Owner: soviet
Cost: 1200
Description: "Mig Attack Plane"
LongDesc: "Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles"
Description: Mig Attack Plane
LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
Unit:
HP: 50
Armor: light
@@ -495,8 +495,8 @@ YAK:
BuiltAt: afld
Owner: soviet
Cost: 800
Description: "Yak Attack Plane"
LongDesc: "Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings"
Description: Yak Attack Plane
LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
Unit:
HP: 60
Armor: light
@@ -523,8 +523,8 @@ TRAN:
BuiltAt: hpad
Owner: allies
Cost: 1200
Description: "Transport Helicopter"
LongDesc: "Fast Infantry Transport Helicopter.\n Unarmed"
Description: Transport Helicopter
LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
Unit:
HP: 90
Armor: light
@@ -551,8 +551,8 @@ HELI:
BuiltAt: hpad
Owner: allies
Cost: 1200
Description: "Longbow"
LongDesc: "Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry"
Description: Longbow
LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
Unit:
HP: 225
Armor: heavy
@@ -582,8 +582,8 @@ HIND:
BuiltAt: hpad
Owner: allies
Cost: 1200
Description: "Hind"
LongDesc: "Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks"
Description: Hind
LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
Unit:
HP: 225
Armor: heavy
@@ -611,8 +611,8 @@ IRON:
Prerequisites: stek
Owner: soviet
Cost: 2800
Description: "Iron Curtain"
LongDesc: "Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability"
Description: Iron Curtain
LongDesc: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability
Selectable:
Priority: 3
Building:
@@ -637,8 +637,8 @@ PDOX:
Prerequisites: atek
Owner: allies
Cost: 2800
Description: "Chronosphere"
LongDesc: "Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift"
Description: Chronosphere
LongDesc: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift
Selectable:
Priority: 3
Building:
@@ -663,8 +663,8 @@ PBOX:
Prerequisites: tent
Owner: allies
Cost: 400
Description: "Pillbox"
LongDesc: "Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
Description: Pillbox
LongDesc: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Selectable:
Priority: 3
Building:
@@ -690,8 +690,8 @@ HBOX:
Prerequisites: tent
Owner: allies
Cost: 600
Description: "Camo Pillbox"
LongDesc: "Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
Description: Camo Pillbox
LongDesc: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Selectable:
Priority: 3
Building:
@@ -717,8 +717,8 @@ TSLA:
Prerequisites: weap
Owner: soviet
Cost: 1500
Description: "Tesla Coil"
LongDesc: "Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft"
Description: Tesla Coil
LongDesc: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Selectable:
Priority: 3
Building:
@@ -746,8 +746,8 @@ GUN:
Prerequisites: tent
Owner: allies
Cost: 600
Description: "Turret"
LongDesc: "Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft"
Description: Turret
LongDesc: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Selectable:
Priority: 3
Building:
@@ -774,8 +774,8 @@ AGUN:
Prerequisites: dome
Owner: allies
Cost: 600
Description: "AA Gun"
LongDesc: "Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks"
Description: AA Gun
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Selectable:
Priority: 3
Building:
@@ -803,8 +803,8 @@ FTUR:
Prerequisites: barr
Owner: soviet
Cost: 600
Description: "Flame Turret"
LongDesc: "Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft"
Description: Flame Turret
LongDesc: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft
Selectable:
Priority: 3
Turreted:
@@ -830,8 +830,8 @@ GAP:
Prerequisites: atek
Owner: allies
Cost: 500
Description: "Gap Generator"
LongDesc: "Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed"
Description: Gap Generator
LongDesc: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed
Selectable:
Priority: 3
Building:
@@ -855,8 +855,8 @@ SAM:
Prerequisites: dome
Owner: soviet
Cost: 750
Description: "SAM Site"
LongDesc: "Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks"
Description: SAM Site
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Selectable:
Priority: 3
Building:
@@ -882,8 +882,8 @@ MSLO:
Prerequisites: stek,atek
Owner: soviet,allies
Cost: 2500
Description: "Missile Silo"
LongDesc: "Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile"
Description: Missile Silo
LongDesc: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile
Selectable:
Priority: 3
Building:
@@ -905,8 +905,8 @@ ATEK:
Prerequisites: weap,dome
Owner: allies
Cost: 1500
Description: "Allied Tech Center"
LongDesc: "Provides Allied advanced technologies.\n Special Ability: GPS Satellite"
Description: Allied Tech Center
LongDesc: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
Selectable:
Priority: 3
Building:
@@ -931,8 +931,8 @@ WEAP:
Prerequisites: proc
Owner: soviet,allies
Cost: 2000
Description: "War Factory"
LongDesc: "Produces tanks & light vehicles."
Description: War Factory
LongDesc: Produces tanks & light vehicles.
Selectable:
Priority: 3
Building:
@@ -960,8 +960,8 @@ SYRD:
Prerequisites: powr
Owner: allies
Cost: 650
Description: "Shipyard"
LongDesc: "Produces and repairs ships"
Description: Shipyard
LongDesc: Produces and repairs ships
Selectable:
Priority: 3
Building:
@@ -987,8 +987,8 @@ SPEN:
Prerequisites: powr
Owner: soviet
Cost: 650
Description: "Sub Pen"
LongDesc: "Produces and repairs submarines and \ntransports"
Description: Sub Pen
LongDesc: Produces and repairs submarines and \ntransports
Selectable:
Priority: 3
Building:
@@ -1034,8 +1034,8 @@ PROC:
Prerequisites: powr
Owner: allies,soviet
Cost: 2000
Description: "Ore Refinery"
LongDesc: "Converts Ore and Gems into money"
Description: Ore Refinery
LongDesc: Converts Ore and Gems into money
Selectable:
Priority: 3
Building:
@@ -1063,8 +1063,8 @@ SILO:
Prerequisites: proc
Owner: allies,soviet
Cost: 150
Description: "Silo"
LongDesc: "Stores excess harvested Ore"
Description: Silo
LongDesc: Stores excess harvested Ore
Selectable:
Priority: 3
Building:
@@ -1089,8 +1089,8 @@ HPAD:
Prerequisites: dome
Owner: allies
Cost: 1500
Description: "Helipad"
LongDesc: "Produces and reloads helicopters"
Description: Helipad
LongDesc: Produces and reloads helicopters
Selectable:
Priority: 3
Building:
@@ -1119,8 +1119,8 @@ DOME:
Prerequisites: proc
Owner: allies,soviet
Cost: 1000
Description: "Radar Dome"
LongDesc: "Provides an overview of the battlefield.\n Requires power to operate."
Description: Radar Dome
LongDesc: Provides an overview of the battlefield.\n Requires power to operate.
Selectable:
Priority: 3
Building:
@@ -1146,8 +1146,8 @@ AFLD:
Prerequisites: dome
Owner: soviet
Cost: 600
Description: "Airstrip"
LongDesc: "Produces and reloads planes\n Special Ability: Paratroopers\n Special Ability: Spy Plane"
Description: Airstrip
LongDesc: Produces and reloads planes\n Special Ability: Paratroopers\n Special Ability: Spy Plane
Selectable:
Priority: 3
Building:
@@ -1174,8 +1174,8 @@ POWR:
Prerequisites: fact
Owner: allies,soviet
Cost: 300
Description: "Power Plant"
LongDesc: "Provides power for other structures"
Description: Power Plant
LongDesc: Provides power for other structures
Selectable:
Priority: 3
Building:
@@ -1199,8 +1199,8 @@ APWR:
Prerequisites: powr
Owner: allies,soviet
Cost: 500
Description: "Advanced Power Plant"
LongDesc: "Provides more power, cheaper than the \nstandard Power Plant"
Description: Advanced Power Plant
LongDesc: Provides more power, cheaper than the \nstandard Power Plant
Selectable:
Priority: 3
Building:
@@ -1224,8 +1224,8 @@ STEK:
Prerequisites: weap,dome
Owner: soviet
Cost: 1500
Description: "Soviet Tech Center"
LongDesc: "Provides Soviet advanced technologies"
Description: Soviet Tech Center
LongDesc: Provides Soviet advanced technologies
Selectable:
Priority: 3
Building:
@@ -1249,8 +1249,8 @@ BARR:
Prerequisites: powr
Owner: soviet
Cost: 300
Description: "Soviet Barracks"
LongDesc: "Produces infantry"
Description: Soviet Barracks
LongDesc: Produces infantry
Selectable:
Priority: 3
Building:
@@ -1277,8 +1277,8 @@ TENT:
Prerequisites: powr
Owner: allies
Cost: 300
Description: "Allied Barracks"
LongDesc: "Produces infantry"
Description: Allied Barracks
LongDesc: Produces infantry
Selectable:
Priority: 3
Building:
@@ -1305,8 +1305,8 @@ KENN:
Prerequisites: barr
Owner: soviet
Cost: 200
Description: "Kennel"
LongDesc: "Produces attack dogs"
Description: Kennel
LongDesc: Produces attack dogs
Selectable:
Priority: 3
Building:
@@ -1329,8 +1329,8 @@ FIX:
Prerequisites: weap
Owner: allies,soviet
Cost: 1200
Description: "Service Depot"
LongDesc: "Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases."
Description: Service Depot
LongDesc: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases.
Selectable:
Priority: 3
Building:
@@ -1354,8 +1354,8 @@ FACF:
Tab: Building
Owner: allies
Cost: 50
Description: "Fake Construction Yard"
LongDesc: "Looks like a Construction Yard."
Description: Fake Construction Yard
LongDesc: Looks like a Construction Yard.
Selectable:
Priority: 3
Building:
@@ -1380,8 +1380,8 @@ WEAF:
Prerequisites: proc
Owner: allies
Cost: 50
Description: "Fake War Factory"
LongDesc: "Looks like a War Factory."
Description: Fake War Factory
LongDesc: Looks like a War Factory.
Selectable:
Priority: 3
Building:
@@ -1407,8 +1407,8 @@ SYRF:
Prerequisites: powr
Owner: allies
Cost: 50
Description: "Fake Shipyard"
LongDesc: "Looks like a Shipyard"
Description: Fake Shipyard
LongDesc: Looks like a Shipyard
Selectable:
Priority: 3
Building:
@@ -1451,8 +1451,8 @@ DOMF:
Prerequisites: proc
Owner: allies
Cost: 50
Description: "Fake Radar Dome"
LongDesc: "Looks like a Radar Dome"
Description: Fake Radar Dome
LongDesc: Looks like a Radar Dome
Selectable:
Priority: 3
Building:
@@ -2127,8 +2127,8 @@ DOG:
BuiltAt: KENN
Owner: soviet
Cost: 200
Description: "Attack Dog"
LongDesc: "Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles"
Description: Attack Dog
LongDesc: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Voice: DogVoice
Bounds: 12,17,-1,-4
@@ -2147,8 +2147,8 @@ E1:
Tab: Infantry
Owner: allies,soviet
Cost: 100
Description: "Rifle Infantry"
LongDesc: "General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles"
Description: Rifle Infantry
LongDesc: General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Unit:
@@ -2171,8 +2171,8 @@ E2:
Tab: Infantry
Owner: soviet
Cost: 160
Description: "Grenadier"
LongDesc: "Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles"
Description: Grenadier
LongDesc: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Unit:
@@ -2197,8 +2197,8 @@ E3:
Tab: Infantry
Owner: allies,soviet
Cost: 300
Description: "Rocket Soldier"
LongDesc: "Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry"
Description: Rocket Soldier
LongDesc: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Selectable:
Bounds: 12,17,0,-9
Unit:
@@ -2223,8 +2223,8 @@ E4:
Prerequisites: stek
Owner: soviet
Cost: 300
Description: "Flamethrower"
LongDesc: "Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles"
Description: Flamethrower
LongDesc: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Unit:
@@ -2249,8 +2249,8 @@ E6:
Tab: Infantry
Owner: soviet,allies
Cost: 500
Description: "Engineer"
LongDesc: "Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything"
Description: Engineer
LongDesc: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: EngineerVoice
Bounds: 12,17,0,-9
@@ -2273,8 +2273,8 @@ SPY:
Prerequisites: dome
Owner: allies
Cost: 500
Description: "Spy"
LongDesc: "Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised"
Description: Spy
LongDesc: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
Selectable:
Voice: SpyVoice
Bounds: 12,17,0,-9
@@ -2296,8 +2296,8 @@ THF:
Prerequisites: atek
Owner: allies
Cost: 500
Description: "Thief"
LongDesc: "Infiltrates enemy refineries & \nsilos, and steals money stored there.\n Unarmed"
Description: Thief
LongDesc: Infiltrates enemy refineries & \nsilos, and steals money stored there.\n Unarmed
Selectable:
Voice: ThiefVoice
Bounds: 12,17,0,-9
@@ -2320,8 +2320,8 @@ E7:
Prerequisites: atek,stek
Owner: allies,soviet
Cost: 1200
Description: "Tanya"
LongDesc: "Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4"
Description: Tanya
LongDesc: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
Selectable:
Voice: TanyaVoice
Bounds: 12,17,0,-9
@@ -2346,8 +2346,8 @@ MEDI:
Tab: Infantry
Owner: allies
Cost: 800
Description: "Medic"
LongDesc: "Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything"
Description: Medic
LongDesc: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MedicVoice
Bounds: 12,17,0,-9