miniyaml is a bit more mini than i thought.
This commit is contained in:
@@ -50,7 +50,7 @@ namespace RulesConverter
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{ "Selectable", new PL {
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{ "Priority", "SelectionPriority" },
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{ "Voice", "Voice" },
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{ "@Bounds", "SelectionSize" } }
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{ "Bounds", "SelectionSize" } }
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},
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{ "Mobile", new PL {
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@@ -75,17 +75,17 @@ namespace RulesConverter
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{ "Buildable", new PL {
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{ "TechLevel", "TechLevel" },
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{ "Tab", "$Tab" },
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{ "@Prerequisites", "Prerequisite" },
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{ "Prerequisites", "Prerequisite" },
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{ "BuiltAt", "BuiltAt" },
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{ "Owner", "Owner" },
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{ "Cost", "Cost" },
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{ "Icon", "Icon" },
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{ "$Description", "Description" },
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{ "$LongDesc", "LongDesc" } }
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{ "Description", "Description" },
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{ "LongDesc", "LongDesc" } }
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},
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{ "Cargo", new PL {
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{ "@PassengerTypes", "PassengerTypes" },
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{ "PassengerTypes", "PassengerTypes" },
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{ "Passengers", "Passengers" },
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{ "UnloadFacing", "UnloadFacing" } }
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},
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@@ -98,7 +98,7 @@ namespace RulesConverter
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{ "Power", "Power" },
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{ "RequiresPower", "Powered" },
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{ "Footprint", "Footprint" },
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{ "@Dimensions", "Dimensions" },
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{ "Dimensions", "Dimensions" },
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{ "Capturable", "Capturable" },
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{ "Repairable", "Repairable" },
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{ "BaseNormal", "BaseNormal" },
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@@ -188,12 +188,7 @@ namespace RulesConverter
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var v = iniSection.GetValue(kv.Value, "");
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if (kv.Value == "$Tab") v = cat.Value.Second;
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if (kv.Value == "$MovementType") v = GetMovementType(iniSection, traits);
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var fmt = "\t\t{0}: {1}";
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var k = kv.Key;
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if (k.StartsWith("@")) { k = k.Substring(1); /*fmt = "\t\t{0}: [{1}]";*/ }
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if (k.StartsWith("$")) { k = k.Substring(1); fmt = "\t\t{0}: \"{1}\""; }
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if (!string.IsNullOrEmpty(v)) writer.WriteLine(fmt, k, v);
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if (!string.IsNullOrEmpty(v)) writer.WriteLine("\t\t{0}: {1}", kv.Key, v);
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}
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}
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@@ -20,7 +20,7 @@ TTNK:
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Prerequisites: tsla
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Owner: soviet
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Cost: 1500
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Description: "Tesla Tank"
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Description: Tesla Tank
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Unit:
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HP: 110
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Armor: light
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@@ -39,7 +39,7 @@ CTNK:
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Prerequisites: atek
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Owner: allies
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Cost: 2400
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Description: "Chrono Tank"
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Description: Chrono Tank
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Unit:
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HP: 350
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Armor: light
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@@ -58,7 +58,7 @@ DTRK:
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Prerequisites: mslo
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Owner: allies,soviet
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Cost: 2400
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Description: "Demo Truck"
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Description: Demo Truck
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Unit:
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HP: 110
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Armor: light
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@@ -77,7 +77,7 @@ QTNK:
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Prerequisites: stek
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Owner: soviet
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Cost: 2300
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Description: "M.A.D. Tank"
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Description: M.A.D. Tank
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Unit:
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HP: 300
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Armor: heavy
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@@ -95,7 +95,7 @@ MSUB:
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BuiltAt: spen
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Owner: soviet
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Cost: 1650
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Description: "Missile Submarine"
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Description: Missile Submarine
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Unit:
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HP: 150
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Armor: light
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@@ -118,7 +118,7 @@ SHOK:
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Prerequisites: tsla
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Owner: soviet
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Cost: 900
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Description: "Tesla Trooper"
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Description: Tesla Trooper
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Selectable:
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Voice: ShokVoice
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Unit:
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@@ -140,8 +140,8 @@ MECH:
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Prerequisites: fix
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Owner: allies
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Cost: 950
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Description: "Mechanic"
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LongDesc: "Heals nearby vehicles.\n Strong vs Nothing\n Weak vs Everything"
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Description: Mechanic
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LongDesc: Heals nearby vehicles.\n Strong vs Nothing\n Weak vs Everything
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Selectable:
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Voice: MechVoice
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Bounds: 12,17,0,-9
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260
ra.yaml
260
ra.yaml
@@ -6,8 +6,8 @@ V2RL:
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Prerequisites: weap,dome
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Owner: soviet
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Cost: 700
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Description: "V2 Rocket"
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LongDesc: "Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft"
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Description: V2 Rocket
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LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Unit:
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HP: 150
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Armor: light
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@@ -27,8 +27,8 @@ V2RL:
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Prerequisites: weap
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Owner: allies
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Cost: 700
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Description: "Light Tank"
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LongDesc: "Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft"
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Description: Light Tank
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LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
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Unit:
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HP: 300
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Armor: heavy
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@@ -50,8 +50,8 @@ V2RL:
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Prerequisites: weap
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Owner: allies
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Cost: 800
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Description: "Medium Tank"
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LongDesc: "Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft"
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Description: Medium Tank
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LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
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Unit:
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HP: 400
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Armor: heavy
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@@ -73,8 +73,8 @@ V2RL:
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Prerequisites: weap
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Owner: soviet
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Cost: 950
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Description: "Heavy Tank"
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LongDesc: "Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft"
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Description: Heavy Tank
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LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
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Unit:
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HP: 400
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Armor: heavy
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@@ -96,8 +96,8 @@ V2RL:
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Prerequisites: weap,stek
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Owner: soviet
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Cost: 1700
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Description: "Mammoth Tank"
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LongDesc: "Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry"
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Description: Mammoth Tank
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LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
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Unit:
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HP: 600
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Armor: heavy
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@@ -121,8 +121,8 @@ MRJ:
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Prerequisites: weap,dome
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Owner: allies
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Cost: 600
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Description: "Radar Jammer"
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LongDesc: "Hides nearby units on the enemy's minimap.\n Unarmed"
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Description: Radar Jammer
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LongDesc: Hides nearby units on the enemy's minimap.\n Unarmed
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Selectable:
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Priority: 3
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Unit:
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@@ -142,8 +142,8 @@ MGG:
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Prerequisites: weap,atek
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Owner: allies
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Cost: 600
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Description: "Mobile Gap Generator"
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LongDesc: "Regenerates Fog of War in a small area \naround the unit.\n Unarmed"
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Description: Mobile Gap Generator
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LongDesc: Regenerates Fog of War in a small area \naround the unit.\n Unarmed
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Selectable:
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Priority: 3
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Unit:
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@@ -163,8 +163,8 @@ ARTY:
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Prerequisites: weap
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Owner: allies
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Cost: 600
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Description: "Artillery"
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LongDesc: "Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft"
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Description: Artillery
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LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Unit:
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HP: 75
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Armor: light
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@@ -185,8 +185,8 @@ HARV:
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Prerequisites: weap,proc
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Owner: allies,soviet
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Cost: 1400
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Description: "Ore Truck"
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LongDesc: "Collects Ore and Gems for processing.\n Unarmed"
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Description: Ore Truck
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LongDesc: Collects Ore and Gems for processing.\n Unarmed
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Selectable:
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Priority: 7
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Harvester:
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@@ -206,8 +206,8 @@ MCV:
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Prerequisites: weap,fix
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Owner: allies,soviet
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Cost: 2500
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Description: "Mobile Construction Vehicle"
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LongDesc: "Deploys into another Construction Yard.\n Unarmed"
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Description: Mobile Construction Vehicle
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LongDesc: Deploys into another Construction Yard.\n Unarmed
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Selectable:
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Priority: 3
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Unit:
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@@ -227,8 +227,8 @@ JEEP:
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Prerequisites: weap
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Owner: allies
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Cost: 600
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Description: "Ranger"
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LongDesc: "Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft"
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Description: Ranger
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LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Unit:
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HP: 150
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Armor: light
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@@ -251,8 +251,8 @@ APC:
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Prerequisites: weap,tent
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Owner: allies
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Cost: 800
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Description: "Armored Personnel Carrier"
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LongDesc: "Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
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Description: Armored Personnel Carrier
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LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
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Unit:
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HP: 200
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Armor: heavy
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@@ -278,8 +278,8 @@ MNLY.AP:
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Owner: soviet
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Cost: 800
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Icon: MNLYICON
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Description: "Minelayer (Anti-Personnel)"
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LongDesc: "Lays mines to destroy unwary enemy units.\n Unarmed"
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Description: Minelayer (Anti-Personnel)
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LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
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Unit:
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HP: 100
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Armor: heavy
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@@ -303,8 +303,8 @@ MNLY.AT:
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Owner: allies
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Cost: 800
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Icon: MNLYICON
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Description: "Minelayer (Anti-Tank)"
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LongDesc: "Lays mines to destroy unwary enemy units.\n Unarmed"
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Description: Minelayer (Anti-Tank)
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LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
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Unit:
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HP: 100
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Armor: heavy
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@@ -337,8 +337,8 @@ SS:
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BuiltAt: spen
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Owner: soviet
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Cost: 950
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Description: "Submarine"
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LongDesc: "Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge"
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Description: Submarine
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LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
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Unit:
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HP: 120
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Armor: light
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@@ -363,8 +363,8 @@ DD:
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BuiltAt: syrd
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Owner: allies
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Cost: 1000
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Description: "Destroyer"
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LongDesc: "Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks"
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Description: Destroyer
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LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
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Unit:
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HP: 400
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Armor: heavy
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@@ -390,8 +390,8 @@ CA:
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BuiltAt: syrd
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Owner: allies
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Cost: 2000
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Description: "Cruiser"
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LongDesc: "Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines"
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Description: Cruiser
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LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
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Unit:
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HP: 700
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Armor: heavy
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@@ -417,8 +417,8 @@ LST:
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Tab: Ship
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Owner: allies,soviet
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Cost: 700
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Description: "Transport"
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LongDesc: "General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed"
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Description: Transport
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LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
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Unit:
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HP: 350
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Armor: heavy
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@@ -441,8 +441,8 @@ PT:
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BuiltAt: syrd
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Owner: allies
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Cost: 500
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Description: "Gunboat"
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LongDesc: "Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft"
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Description: Gunboat
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LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
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Unit:
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HP: 200
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Armor: heavy
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@@ -468,8 +468,8 @@ MIG:
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BuiltAt: afld
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Owner: soviet
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Cost: 1200
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Description: "Mig Attack Plane"
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LongDesc: "Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles"
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Description: Mig Attack Plane
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LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
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Unit:
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HP: 50
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Armor: light
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@@ -495,8 +495,8 @@ YAK:
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BuiltAt: afld
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Owner: soviet
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Cost: 800
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Description: "Yak Attack Plane"
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LongDesc: "Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings"
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Description: Yak Attack Plane
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LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
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Unit:
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HP: 60
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Armor: light
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@@ -523,8 +523,8 @@ TRAN:
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BuiltAt: hpad
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Owner: allies
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Cost: 1200
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Description: "Transport Helicopter"
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LongDesc: "Fast Infantry Transport Helicopter.\n Unarmed"
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Description: Transport Helicopter
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LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
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Unit:
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HP: 90
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Armor: light
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@@ -551,8 +551,8 @@ HELI:
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BuiltAt: hpad
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Owner: allies
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Cost: 1200
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Description: "Longbow"
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LongDesc: "Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry"
|
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Description: Longbow
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LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
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Unit:
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HP: 225
|
||||
Armor: heavy
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@@ -582,8 +582,8 @@ HIND:
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BuiltAt: hpad
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Owner: allies
|
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Cost: 1200
|
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Description: "Hind"
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||||
LongDesc: "Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks"
|
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Description: Hind
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LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
|
||||
Unit:
|
||||
HP: 225
|
||||
Armor: heavy
|
||||
@@ -611,8 +611,8 @@ IRON:
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Prerequisites: stek
|
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Owner: soviet
|
||||
Cost: 2800
|
||||
Description: "Iron Curtain"
|
||||
LongDesc: "Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability"
|
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Description: Iron Curtain
|
||||
LongDesc: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability
|
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Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -637,8 +637,8 @@ PDOX:
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Cost: 2800
|
||||
Description: "Chronosphere"
|
||||
LongDesc: "Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift"
|
||||
Description: Chronosphere
|
||||
LongDesc: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -663,8 +663,8 @@ PBOX:
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Cost: 400
|
||||
Description: "Pillbox"
|
||||
LongDesc: "Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
|
||||
Description: Pillbox
|
||||
LongDesc: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -690,8 +690,8 @@ HBOX:
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: "Camo Pillbox"
|
||||
LongDesc: "Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft"
|
||||
Description: Camo Pillbox
|
||||
LongDesc: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -717,8 +717,8 @@ TSLA:
|
||||
Prerequisites: weap
|
||||
Owner: soviet
|
||||
Cost: 1500
|
||||
Description: "Tesla Coil"
|
||||
LongDesc: "Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft"
|
||||
Description: Tesla Coil
|
||||
LongDesc: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -746,8 +746,8 @@ GUN:
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: "Turret"
|
||||
LongDesc: "Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft"
|
||||
Description: Turret
|
||||
LongDesc: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -774,8 +774,8 @@ AGUN:
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: "AA Gun"
|
||||
LongDesc: "Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks"
|
||||
Description: AA Gun
|
||||
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -803,8 +803,8 @@ FTUR:
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Cost: 600
|
||||
Description: "Flame Turret"
|
||||
LongDesc: "Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft"
|
||||
Description: Flame Turret
|
||||
LongDesc: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Turreted:
|
||||
@@ -830,8 +830,8 @@ GAP:
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Cost: 500
|
||||
Description: "Gap Generator"
|
||||
LongDesc: "Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed"
|
||||
Description: Gap Generator
|
||||
LongDesc: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -855,8 +855,8 @@ SAM:
|
||||
Prerequisites: dome
|
||||
Owner: soviet
|
||||
Cost: 750
|
||||
Description: "SAM Site"
|
||||
LongDesc: "Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks"
|
||||
Description: SAM Site
|
||||
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -882,8 +882,8 @@ MSLO:
|
||||
Prerequisites: stek,atek
|
||||
Owner: soviet,allies
|
||||
Cost: 2500
|
||||
Description: "Missile Silo"
|
||||
LongDesc: "Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile"
|
||||
Description: Missile Silo
|
||||
LongDesc: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -905,8 +905,8 @@ ATEK:
|
||||
Prerequisites: weap,dome
|
||||
Owner: allies
|
||||
Cost: 1500
|
||||
Description: "Allied Tech Center"
|
||||
LongDesc: "Provides Allied advanced technologies.\n Special Ability: GPS Satellite"
|
||||
Description: Allied Tech Center
|
||||
LongDesc: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -931,8 +931,8 @@ WEAP:
|
||||
Prerequisites: proc
|
||||
Owner: soviet,allies
|
||||
Cost: 2000
|
||||
Description: "War Factory"
|
||||
LongDesc: "Produces tanks & light vehicles."
|
||||
Description: War Factory
|
||||
LongDesc: Produces tanks & light vehicles.
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -960,8 +960,8 @@ SYRD:
|
||||
Prerequisites: powr
|
||||
Owner: allies
|
||||
Cost: 650
|
||||
Description: "Shipyard"
|
||||
LongDesc: "Produces and repairs ships"
|
||||
Description: Shipyard
|
||||
LongDesc: Produces and repairs ships
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -987,8 +987,8 @@ SPEN:
|
||||
Prerequisites: powr
|
||||
Owner: soviet
|
||||
Cost: 650
|
||||
Description: "Sub Pen"
|
||||
LongDesc: "Produces and repairs submarines and \ntransports"
|
||||
Description: Sub Pen
|
||||
LongDesc: Produces and repairs submarines and \ntransports
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1034,8 +1034,8 @@ PROC:
|
||||
Prerequisites: powr
|
||||
Owner: allies,soviet
|
||||
Cost: 2000
|
||||
Description: "Ore Refinery"
|
||||
LongDesc: "Converts Ore and Gems into money"
|
||||
Description: Ore Refinery
|
||||
LongDesc: Converts Ore and Gems into money
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1063,8 +1063,8 @@ SILO:
|
||||
Prerequisites: proc
|
||||
Owner: allies,soviet
|
||||
Cost: 150
|
||||
Description: "Silo"
|
||||
LongDesc: "Stores excess harvested Ore"
|
||||
Description: Silo
|
||||
LongDesc: Stores excess harvested Ore
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1089,8 +1089,8 @@ HPAD:
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Cost: 1500
|
||||
Description: "Helipad"
|
||||
LongDesc: "Produces and reloads helicopters"
|
||||
Description: Helipad
|
||||
LongDesc: Produces and reloads helicopters
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1119,8 +1119,8 @@ DOME:
|
||||
Prerequisites: proc
|
||||
Owner: allies,soviet
|
||||
Cost: 1000
|
||||
Description: "Radar Dome"
|
||||
LongDesc: "Provides an overview of the battlefield.\n Requires power to operate."
|
||||
Description: Radar Dome
|
||||
LongDesc: Provides an overview of the battlefield.\n Requires power to operate.
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1146,8 +1146,8 @@ AFLD:
|
||||
Prerequisites: dome
|
||||
Owner: soviet
|
||||
Cost: 600
|
||||
Description: "Airstrip"
|
||||
LongDesc: "Produces and reloads planes\n Special Ability: Paratroopers\n Special Ability: Spy Plane"
|
||||
Description: Airstrip
|
||||
LongDesc: Produces and reloads planes\n Special Ability: Paratroopers\n Special Ability: Spy Plane
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1174,8 +1174,8 @@ POWR:
|
||||
Prerequisites: fact
|
||||
Owner: allies,soviet
|
||||
Cost: 300
|
||||
Description: "Power Plant"
|
||||
LongDesc: "Provides power for other structures"
|
||||
Description: Power Plant
|
||||
LongDesc: Provides power for other structures
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1199,8 +1199,8 @@ APWR:
|
||||
Prerequisites: powr
|
||||
Owner: allies,soviet
|
||||
Cost: 500
|
||||
Description: "Advanced Power Plant"
|
||||
LongDesc: "Provides more power, cheaper than the \nstandard Power Plant"
|
||||
Description: Advanced Power Plant
|
||||
LongDesc: Provides more power, cheaper than the \nstandard Power Plant
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1224,8 +1224,8 @@ STEK:
|
||||
Prerequisites: weap,dome
|
||||
Owner: soviet
|
||||
Cost: 1500
|
||||
Description: "Soviet Tech Center"
|
||||
LongDesc: "Provides Soviet advanced technologies"
|
||||
Description: Soviet Tech Center
|
||||
LongDesc: Provides Soviet advanced technologies
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1249,8 +1249,8 @@ BARR:
|
||||
Prerequisites: powr
|
||||
Owner: soviet
|
||||
Cost: 300
|
||||
Description: "Soviet Barracks"
|
||||
LongDesc: "Produces infantry"
|
||||
Description: Soviet Barracks
|
||||
LongDesc: Produces infantry
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1277,8 +1277,8 @@ TENT:
|
||||
Prerequisites: powr
|
||||
Owner: allies
|
||||
Cost: 300
|
||||
Description: "Allied Barracks"
|
||||
LongDesc: "Produces infantry"
|
||||
Description: Allied Barracks
|
||||
LongDesc: Produces infantry
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1305,8 +1305,8 @@ KENN:
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Cost: 200
|
||||
Description: "Kennel"
|
||||
LongDesc: "Produces attack dogs"
|
||||
Description: Kennel
|
||||
LongDesc: Produces attack dogs
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1329,8 +1329,8 @@ FIX:
|
||||
Prerequisites: weap
|
||||
Owner: allies,soviet
|
||||
Cost: 1200
|
||||
Description: "Service Depot"
|
||||
LongDesc: "Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases."
|
||||
Description: Service Depot
|
||||
LongDesc: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases.
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1354,8 +1354,8 @@ FACF:
|
||||
Tab: Building
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: "Fake Construction Yard"
|
||||
LongDesc: "Looks like a Construction Yard."
|
||||
Description: Fake Construction Yard
|
||||
LongDesc: Looks like a Construction Yard.
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1380,8 +1380,8 @@ WEAF:
|
||||
Prerequisites: proc
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: "Fake War Factory"
|
||||
LongDesc: "Looks like a War Factory."
|
||||
Description: Fake War Factory
|
||||
LongDesc: Looks like a War Factory.
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1407,8 +1407,8 @@ SYRF:
|
||||
Prerequisites: powr
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: "Fake Shipyard"
|
||||
LongDesc: "Looks like a Shipyard"
|
||||
Description: Fake Shipyard
|
||||
LongDesc: Looks like a Shipyard
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -1451,8 +1451,8 @@ DOMF:
|
||||
Prerequisites: proc
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: "Fake Radar Dome"
|
||||
LongDesc: "Looks like a Radar Dome"
|
||||
Description: Fake Radar Dome
|
||||
LongDesc: Looks like a Radar Dome
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Building:
|
||||
@@ -2127,8 +2127,8 @@ DOG:
|
||||
BuiltAt: KENN
|
||||
Owner: soviet
|
||||
Cost: 200
|
||||
Description: "Attack Dog"
|
||||
LongDesc: "Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles"
|
||||
Description: Attack Dog
|
||||
LongDesc: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: DogVoice
|
||||
Bounds: 12,17,-1,-4
|
||||
@@ -2147,8 +2147,8 @@ E1:
|
||||
Tab: Infantry
|
||||
Owner: allies,soviet
|
||||
Cost: 100
|
||||
Description: "Rifle Infantry"
|
||||
LongDesc: "General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles"
|
||||
Description: Rifle Infantry
|
||||
LongDesc: General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
@@ -2171,8 +2171,8 @@ E2:
|
||||
Tab: Infantry
|
||||
Owner: soviet
|
||||
Cost: 160
|
||||
Description: "Grenadier"
|
||||
LongDesc: "Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles"
|
||||
Description: Grenadier
|
||||
LongDesc: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
@@ -2197,8 +2197,8 @@ E3:
|
||||
Tab: Infantry
|
||||
Owner: allies,soviet
|
||||
Cost: 300
|
||||
Description: "Rocket Soldier"
|
||||
LongDesc: "Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry"
|
||||
Description: Rocket Soldier
|
||||
LongDesc: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
@@ -2223,8 +2223,8 @@ E4:
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Cost: 300
|
||||
Description: "Flamethrower"
|
||||
LongDesc: "Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles"
|
||||
Description: Flamethrower
|
||||
LongDesc: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
@@ -2249,8 +2249,8 @@ E6:
|
||||
Tab: Infantry
|
||||
Owner: soviet,allies
|
||||
Cost: 500
|
||||
Description: "Engineer"
|
||||
LongDesc: "Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything"
|
||||
Description: Engineer
|
||||
LongDesc: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
@@ -2273,8 +2273,8 @@ SPY:
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Cost: 500
|
||||
Description: "Spy"
|
||||
LongDesc: "Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised"
|
||||
Description: Spy
|
||||
LongDesc: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
||||
Selectable:
|
||||
Voice: SpyVoice
|
||||
Bounds: 12,17,0,-9
|
||||
@@ -2296,8 +2296,8 @@ THF:
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Cost: 500
|
||||
Description: "Thief"
|
||||
LongDesc: "Infiltrates enemy refineries & \nsilos, and steals money stored there.\n Unarmed"
|
||||
Description: Thief
|
||||
LongDesc: Infiltrates enemy refineries & \nsilos, and steals money stored there.\n Unarmed
|
||||
Selectable:
|
||||
Voice: ThiefVoice
|
||||
Bounds: 12,17,0,-9
|
||||
@@ -2320,8 +2320,8 @@ E7:
|
||||
Prerequisites: atek,stek
|
||||
Owner: allies,soviet
|
||||
Cost: 1200
|
||||
Description: "Tanya"
|
||||
LongDesc: "Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4"
|
||||
Description: Tanya
|
||||
LongDesc: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
@@ -2346,8 +2346,8 @@ MEDI:
|
||||
Tab: Infantry
|
||||
Owner: allies
|
||||
Cost: 800
|
||||
Description: "Medic"
|
||||
LongDesc: "Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything"
|
||||
Description: Medic
|
||||
LongDesc: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: MedicVoice
|
||||
Bounds: 12,17,0,-9
|
||||
|
||||
Reference in New Issue
Block a user