Merge pull request #11903 from abcdefg30/indexing
Fix a possible crash in the lua Player.Team property
This commit is contained in:
@@ -220,10 +220,6 @@ namespace OpenRA.Server
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}) { IsBackground = true }.Start();
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}) { IsBackground = true }.Start();
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}
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}
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/* lobby rework TODO:
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* - "teams together" option for team games -- will eliminate most need
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* for manual spawnpoint choosing.
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*/
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int nextPlayerIndex;
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int nextPlayerIndex;
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public int ChooseFreePlayerIndex()
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public int ChooseFreePlayerIndex()
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{
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{
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Scripting
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{
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{
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get
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get
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{
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{
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var c = Player.World.LobbyInfo.Clients[Player.ClientIndex];
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var c = Player.World.LobbyInfo.Clients.FirstOrDefault(i => i.Index == Player.ClientIndex);
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return c != null ? c.Team : 0;
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return c != null ? c.Team : 0;
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}
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}
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}
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}
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