AudLoader: BinaryReader to StreamExts
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@@ -31,12 +31,12 @@ namespace OpenRA.FileFormats
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public int CompressedSize;
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public int OutputSize;
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public static Chunk Read(BinaryReader r)
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public static Chunk Read(Stream s)
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{
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Chunk c;
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c.CompressedSize = r.ReadUInt16();
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c.OutputSize = r.ReadUInt16();
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if (0xdeaf != r.ReadUInt32())
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c.CompressedSize = s.ReadUInt16();
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c.OutputSize = s.ReadUInt16();
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if (0xdeaf != s.ReadUInt32())
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throw new InvalidDataException("Chunk header is bogus");
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return c;
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}
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@@ -78,7 +78,7 @@ namespace OpenRA.FileFormats
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public static byte[] LoadSound(byte[] raw, ref int index)
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{
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var br = new BinaryReader(new MemoryStream(raw));
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var s = new MemoryStream(raw);
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var dataSize = raw.Length;
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var outputSize = raw.Length * 4;
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@@ -88,7 +88,7 @@ namespace OpenRA.FileFormats
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while (dataSize-- > 0)
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{
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var b = br.ReadByte();
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var b = s.ReadUInt8();
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var t = DecodeSample(b, ref index, ref currentSample);
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output[offset++] = (byte)t;
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@@ -104,11 +104,10 @@ namespace OpenRA.FileFormats
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public static float SoundLength(Stream s)
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{
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var br = new BinaryReader(s);
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var sampleRate = br.ReadUInt16();
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/*var dataSize = */ br.ReadInt32();
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var outputSize = br.ReadInt32();
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var flags = (SoundFlags)br.ReadByte();
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var sampleRate = s.ReadUInt16();
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/*var dataSize = */ s.ReadInt32();
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var outputSize = s.ReadInt32();
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var flags = (SoundFlags)s.ReadByte();
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var samples = outputSize;
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if (0 != (flags & SoundFlags.Stereo)) samples /= 2;
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@@ -118,12 +117,11 @@ namespace OpenRA.FileFormats
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public static byte[] LoadSound(Stream s)
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{
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var br = new BinaryReader(s);
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/*var sampleRate =*/ br.ReadUInt16();
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var dataSize = br.ReadInt32();
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var outputSize = br.ReadInt32();
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/*var flags = (SoundFlags)*/ br.ReadByte();
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/*var format = (SoundFormat)*/ br.ReadByte();
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/*var sampleRate =*/ s.ReadUInt16();
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var dataSize = s.ReadInt32();
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var outputSize = s.ReadInt32();
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/*var flags = (SoundFlags)*/ s.ReadByte();
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/*var format = (SoundFormat)*/ s.ReadByte();
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var output = new byte[outputSize];
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var offset = 0;
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@@ -132,10 +130,10 @@ namespace OpenRA.FileFormats
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while (dataSize > 0)
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{
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var chunk = Chunk.Read(br);
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var chunk = Chunk.Read(s);
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for (int n = 0; n < chunk.CompressedSize; n++)
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{
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var b = br.ReadByte();
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var b = s.ReadUInt8();
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var t = DecodeSample(b, ref index, ref currentSample);
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output[offset++] = (byte)t;
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