Deprecate string format log shorthand.

This commit is contained in:
Matthias Mailänder
2023-05-04 17:44:46 +02:00
committed by abcdefg30
parent e251126dd4
commit 1c2ce0dcc0
27 changed files with 100 additions and 84 deletions

View File

@@ -716,7 +716,7 @@ namespace OpenRA.Platforms.Default
Log.Write("graphics", "");
Log.Write("graphics", "OpenGL Information:");
var vendor = glGetString(GL_VENDOR);
Log.Write("graphics", "Vendor: {0}", vendor);
Log.Write("graphics", $"Vendor: {vendor}");
if (vendor.Contains("Microsoft"))
{
var msg = "";
@@ -725,9 +725,9 @@ namespace OpenRA.Platforms.Default
Log.Write("graphics", msg);
}
Log.Write("graphics", "Renderer: {0}", glGetString(GL_RENDERER));
Log.Write("graphics", "GL Version: {0}", glGetString(GL_VERSION));
Log.Write("graphics", "Shader Version: {0}", glGetString(GL_SHADING_LANGUAGE_VERSION));
Log.Write("graphics", $"Renderer: {glGetString(GL_RENDERER)}");
Log.Write("graphics", $"GL Version: {glGetString(GL_VERSION)}");
Log.Write("graphics", $"Shader Version: {glGetString(GL_SHADING_LANGUAGE_VERSION)}");
Log.Write("graphics", "Available extensions:");
if (Profile != GLProfile.Legacy)