Deprecate string format log shorthand.

This commit is contained in:
Matthias Mailänder
2023-05-04 17:44:46 +02:00
committed by abcdefg30
parent e251126dd4
commit 1c2ce0dcc0
27 changed files with 100 additions and 84 deletions

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Platforms.Default
var log = new StringBuilder(len);
OpenGL.glGetShaderInfoLog(shader, len, out _, log);
Log.Write("graphics", "GL Info Log:\n{0}", log.ToString());
Log.Write("graphics", $"GL Info Log:\n{log}");
throw new InvalidProgramException($"Compile error in shader object '{filename}'");
}
@@ -105,7 +105,7 @@ namespace OpenRA.Platforms.Default
var log = new StringBuilder(len);
OpenGL.glGetProgramInfoLog(program, len, out _, log);
Log.Write("graphics", "GL Info Log:\n{0}", log.ToString());
Log.Write("graphics", $"GL Info Log:\n{log}");
throw new InvalidProgramException($"Link error in shader program '{name}'");
}