Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
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@@ -232,6 +232,7 @@
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PoisonedByTiberium:
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SpawnViceroid:
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ViceroidActor: vissml
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DeathType: EnergyDeath # TODO: FIX ME! (Tiberium currently uses the wrong damage type!)
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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Guard:
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