add movement-free autotarget option
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@@ -17,6 +17,7 @@ namespace OpenRA.Mods.RA
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{
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{
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public readonly float ScanTimeAverage = 2f;
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public readonly float ScanTimeAverage = 2f;
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public readonly float ScanTimeSpread = .5f;
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public readonly float ScanTimeSpread = .5f;
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public readonly bool AllowMovement = true;
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}
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}
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class AutoTarget : ITick, INotifyDamage
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class AutoTarget : ITick, INotifyDamage
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@@ -28,7 +29,12 @@ namespace OpenRA.Mods.RA
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{
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{
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var attack = self.Trait<AttackBase>();
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var attack = self.Trait<AttackBase>();
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if (target != null)
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if (target != null)
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attack.ResolveOrder(self, new Order("Attack", self, target));
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{
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if (self.Info.Traits.Get<AutoTargetInfo>().AllowMovement)
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attack.ResolveOrder(self, new Order("Attack", self, target));
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else
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attack.target = Target.FromActor(target); // for turreted things on rails.
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}
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}
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}
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public void Tick(Actor self)
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public void Tick(Actor self)
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