Lint check for distinct sprite body names
This commit is contained in:
committed by
Matthias Mailänder
parent
d060f885e8
commit
1c78073808
@@ -111,16 +111,20 @@ NAFNCE:
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RequiresCondition: laserfence-direction-x && active-posts == 2
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Type: laserfence
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Sequence: enabled-x
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Name: x-enabled
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WithWallSpriteBody@YENABLED:
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RequiresCondition: laserfence-direction-y && active-posts == 2
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Type: laserfence
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Sequence: enabled-y
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Name: y-enabled
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WithSpriteBody@XDISABLED:
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RequiresCondition: laserfence-direction-x && active-posts < 2
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Sequence: disabled-x
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Name: x-disabled
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WithSpriteBody@YDISABLED:
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RequiresCondition: laserfence-direction-y && active-posts < 2
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Sequence: disabled-y
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Name: y-disabled
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BlocksProjectiles:
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RequiresCondition: active-posts == 2
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DamageMultiplier: # Prevent all normal damage, but still allows direct kills from the post
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