Lint check for distinct sprite body names

This commit is contained in:
reaperrr
2018-05-18 01:04:47 +02:00
committed by Matthias Mailänder
parent d060f885e8
commit 1c78073808
4 changed files with 39 additions and 0 deletions

View File

@@ -111,16 +111,20 @@ NAFNCE:
RequiresCondition: laserfence-direction-x && active-posts == 2
Type: laserfence
Sequence: enabled-x
Name: x-enabled
WithWallSpriteBody@YENABLED:
RequiresCondition: laserfence-direction-y && active-posts == 2
Type: laserfence
Sequence: enabled-y
Name: y-enabled
WithSpriteBody@XDISABLED:
RequiresCondition: laserfence-direction-x && active-posts < 2
Sequence: disabled-x
Name: x-disabled
WithSpriteBody@YDISABLED:
RequiresCondition: laserfence-direction-y && active-posts < 2
Sequence: disabled-y
Name: y-disabled
BlocksProjectiles:
RequiresCondition: active-posts == 2
DamageMultiplier: # Prevent all normal damage, but still allows direct kills from the post