Make ScriptContext available in Actor- and PlayerProperty classes

Needed to return non-native types to Lua
This commit is contained in:
Oliver Brakmann
2014-08-17 15:47:21 +02:00
parent 1e7f04105d
commit 1c8a56d197
14 changed files with 44 additions and 31 deletions

View File

@@ -25,10 +25,10 @@ namespace OpenRA.Scripting
{
this.actor = actor;
var args = new [] { actor };
var args = new object[] { context, actor };
var objects = context.ActorCommands[actor.Info].Select(cg =>
{
var groupCtor = cg.GetConstructor(new Type[] { typeof(Actor) });
var groupCtor = cg.GetConstructor(new Type[] { typeof(ScriptContext), typeof(Actor) });
return groupCtor.Invoke(args);
});