Fix WithSpriteBody crashes

This commit is contained in:
abcdefg30
2019-05-29 09:11:54 +02:00
committed by Paul Chote
parent 7a403c9af5
commit 1c965d812f
3 changed files with 13 additions and 3 deletions

View File

@@ -58,6 +58,11 @@ namespace OpenRA.Mods.Cnc.Traits.Render
: base(init, info, MakeTurretFacingFunc(init.Self))
{
turreted = init.Self.TraitsImplementing<Turreted>().FirstOrDefault();
}
protected override void TraitEnabled(Actor self)
{
base.TraitEnabled(self);
turreted.QuantizedFacings = DefaultAnimation.CurrentSequence.Facings;
}