From 1cb6026c3815f6086a34aad23ac7c6faf07ce13c Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Tue, 22 Jul 2014 16:25:25 +1200 Subject: [PATCH] Move ContrailRenderable into Mods.RA. --- OpenRA.Game/OpenRA.Game.csproj | 1 - OpenRA.Mods.RA/Effects/Bullet.cs | 1 + OpenRA.Mods.RA/Effects/Contrail.cs | 1 + OpenRA.Mods.RA/Effects/ContrailFader.cs | 1 + OpenRA.Mods.RA/Effects/LaserZap.cs | 1 + OpenRA.Mods.RA/Effects/Missile.cs | 1 + {OpenRA.Game => OpenRA.Mods.RA}/Graphics/ContrailRenderable.cs | 3 ++- OpenRA.Mods.RA/OpenRA.Mods.RA.csproj | 1 + 8 files changed, 8 insertions(+), 2 deletions(-) rename {OpenRA.Game => OpenRA.Mods.RA}/Graphics/ContrailRenderable.cs (98%) diff --git a/OpenRA.Game/OpenRA.Game.csproj b/OpenRA.Game/OpenRA.Game.csproj index 2574550c6b..924dbcb766 100644 --- a/OpenRA.Game/OpenRA.Game.csproj +++ b/OpenRA.Game/OpenRA.Game.csproj @@ -200,7 +200,6 @@ - diff --git a/OpenRA.Mods.RA/Effects/Bullet.cs b/OpenRA.Mods.RA/Effects/Bullet.cs index 5f928fe8b9..8e3bfd1dd1 100755 --- a/OpenRA.Mods.RA/Effects/Bullet.cs +++ b/OpenRA.Mods.RA/Effects/Bullet.cs @@ -15,6 +15,7 @@ using System.Linq; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; +using OpenRA.Mods.RA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA.Effects diff --git a/OpenRA.Mods.RA/Effects/Contrail.cs b/OpenRA.Mods.RA/Effects/Contrail.cs index 9353adce9d..da330effce 100755 --- a/OpenRA.Mods.RA/Effects/Contrail.cs +++ b/OpenRA.Mods.RA/Effects/Contrail.cs @@ -11,6 +11,7 @@ using System.Collections.Generic; using System.Drawing; using OpenRA.Graphics; +using OpenRA.Mods.RA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA diff --git a/OpenRA.Mods.RA/Effects/ContrailFader.cs b/OpenRA.Mods.RA/Effects/ContrailFader.cs index 04f65ac001..9fc87f34c6 100755 --- a/OpenRA.Mods.RA/Effects/ContrailFader.cs +++ b/OpenRA.Mods.RA/Effects/ContrailFader.cs @@ -11,6 +11,7 @@ using System.Collections.Generic; using OpenRA.Effects; using OpenRA.Graphics; +using OpenRA.Mods.RA.Graphics; namespace OpenRA.Mods.RA.Effects { diff --git a/OpenRA.Mods.RA/Effects/LaserZap.cs b/OpenRA.Mods.RA/Effects/LaserZap.cs index e3da622a3d..4309485db0 100644 --- a/OpenRA.Mods.RA/Effects/LaserZap.cs +++ b/OpenRA.Mods.RA/Effects/LaserZap.cs @@ -13,6 +13,7 @@ using System.Drawing; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; +using OpenRA.Mods.RA.Graphics; namespace OpenRA.Mods.RA.Effects { diff --git a/OpenRA.Mods.RA/Effects/Missile.cs b/OpenRA.Mods.RA/Effects/Missile.cs index dc03778e29..75282aa1b5 100755 --- a/OpenRA.Mods.RA/Effects/Missile.cs +++ b/OpenRA.Mods.RA/Effects/Missile.cs @@ -14,6 +14,7 @@ using System.Linq; using OpenRA.Effects; using OpenRA.GameRules; using OpenRA.Graphics; +using OpenRA.Mods.RA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA.Effects diff --git a/OpenRA.Game/Graphics/ContrailRenderable.cs b/OpenRA.Mods.RA/Graphics/ContrailRenderable.cs similarity index 98% rename from OpenRA.Game/Graphics/ContrailRenderable.cs rename to OpenRA.Mods.RA/Graphics/ContrailRenderable.cs index 3968badd81..07234627cf 100644 --- a/OpenRA.Game/Graphics/ContrailRenderable.cs +++ b/OpenRA.Mods.RA/Graphics/ContrailRenderable.cs @@ -10,8 +10,9 @@ using System.Drawing; using System.Linq; +using OpenRA.Graphics; -namespace OpenRA.Graphics +namespace OpenRA.Mods.RA.Graphics { public struct ContrailRenderable : IRenderable { diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index edea690a04..0591aec84a 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -523,6 +523,7 @@ +