Rename Platform.GameDir to Platform.EngineDir.
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@@ -161,8 +161,8 @@ namespace OpenRA.Scripting
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.ToArray();
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PlayerCommands = FilterCommands(world.Map.Rules.Actors["player"], knownPlayerCommands);
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runtime.Globals["GameDir"] = Platform.GameDir;
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runtime.DoBuffer(File.Open(Path.Combine(Platform.GameDir, "lua", "scriptwrapper.lua"), FileMode.Open, FileAccess.Read).ReadAllText(), "scriptwrapper.lua").Dispose();
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runtime.Globals["EngineDir"] = Platform.EngineDir;
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runtime.DoBuffer(File.Open(Path.Combine(Platform.EngineDir, "lua", "scriptwrapper.lua"), FileMode.Open, FileAccess.Read).ReadAllText(), "scriptwrapper.lua").Dispose();
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tick = (LuaFunction)runtime.Globals["Tick"];
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// Register globals
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