Rename Platform.GameDir to Platform.EngineDir.

This commit is contained in:
Paul Chote
2020-11-21 15:23:36 +00:00
committed by teinarss
parent 72f1f06ebc
commit 1cc1f93fb0
18 changed files with 29 additions and 29 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
// HACK: The engine code assumes that Game.modData is set.
// HACK: We know that maps can only be oramap or folders, which are ReadWrite
var modData = Game.ModData = utility.ModData;
using (var package = new Folder(Platform.GameDir).OpenPackage(args[1], modData.ModFiles))
using (var package = new Folder(Platform.EngineDir).OpenPackage(args[1], modData.ModFiles))
new Map(modData, package).Save((IReadWritePackage)package);
}
}