diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 74fbf13172..fb0c2480e6 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -135,7 +135,7 @@ HP: 20 RevealsShroud: Range: 2 - AttackBase: + AttackDefault: PrimaryWeapon: Pistol # ActorLostNotification: # Notification: civdead1.aud diff --git a/mods/cnc/rules/infantry.yaml b/mods/cnc/rules/infantry.yaml index b6eebefb3d..917ce52748 100644 --- a/mods/cnc/rules/infantry.yaml +++ b/mods/cnc/rules/infantry.yaml @@ -15,7 +15,7 @@ E1: Speed: 4 Health: HP: 50 - AttackBase: + AttackDefault: PrimaryWeapon: M16 TakeCover: IdleAnimation: @@ -38,7 +38,7 @@ E2: Speed: 4 Health: HP: 50 - AttackBase: + AttackDefault: PrimaryWeapon: Grenade PrimaryOffset: 0,0,0,-10 FireDelay: 15 @@ -63,7 +63,7 @@ E3: Speed: 3 Health: HP: 45 - AttackBase: + AttackDefault: PrimaryWeapon: Rockets PrimaryOffset: 0,0,0,-10 FireDelay: 5 @@ -89,7 +89,7 @@ E4: Speed: 4 Health: HP: 90 - AttackBase: + AttackDefault: PrimaryWeapon: Flamethrower PrimaryOffset: 0,0,0,-5 FireDelay: 3 @@ -118,7 +118,7 @@ E5: Speed: 4 Health: HP: 90 - AttackBase: + AttackDefault: PrimaryWeapon: Chemspray PrimaryOffset: 0,0,0,-5 FireDelay: 3 @@ -179,7 +179,7 @@ RMBO: HP: 200 RevealsShroud: Range: 5 - AttackBase: + AttackDefault: PrimaryWeapon: Sniper TakeCover: C4Demolition: diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index 3ace4a8c22..d51982185b 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -83,7 +83,7 @@ APC: Type: Heavy RevealsShroud: Range: 5 - AttackBase: + AttackDefault: PrimaryWeapon: MachineGun PrimaryOffset: 0,0,0,-4 MuzzleFlash: yes @@ -116,7 +116,7 @@ ARTY: Type: Light RevealsShroud: Range: 6 - AttackBase: + AttackDefault: PrimaryWeapon: Ballistic RenderUnit: Explodes: @@ -143,7 +143,7 @@ FTNK: Type: Heavy RevealsShroud: Range: 4 - AttackBase: + AttackDefault: PrimaryWeapon: BigFlamer PrimaryOffset: 2,-8,0,-2 SecondaryWeapon: BigFlamer @@ -202,7 +202,7 @@ BIKE: Armor: none RevealsShroud: Range: 7 - AttackBase: + AttackDefault: PrimaryWeapon: Rockets.Bike PrimaryOffset: 0,0,0,-2 PrimaryLocalOffset: -4,0,25,4,0,-25 @@ -442,7 +442,7 @@ STNK: CloakDelay: 2.0 CloakSound: appear1.aud UncloakSound: appear1.aud - AttackBase: + AttackDefault: PrimaryWeapon: 227mm RenderUnit: AutoTarget: