Powered down buildings now display a "powered off" animation

This commit is contained in:
Curtis S
2011-09-05 19:04:27 -06:00
committed by Chris Forbes
parent 00c6c5c88d
commit 1d052bbfa2
5 changed files with 445 additions and 389 deletions

View File

@@ -9,6 +9,7 @@
#endregion
using OpenRA.Traits;
using OpenRA.Mods.RA.Effects;
namespace OpenRA.Mods.RA.Buildings
{
@@ -40,6 +41,10 @@ namespace OpenRA.Mods.RA.Buildings
Sound.PlayToPlayer(self.Owner, disabled ? eva.EnablePower : eva.DisablePower);
PowerManager.UpdateActor(self, disabled ? 0 : normalPower);
if (disabled)
self.World.AddFrameEndTask(
w => w.Add(new PowerdownIndicator(self)));
}
}