moved most render bits to ra

This commit is contained in:
Chris Forbes
2010-05-20 19:09:48 +12:00
parent b0d2bf2e51
commit 1d0848466f
21 changed files with 55 additions and 36 deletions

View File

@@ -61,6 +61,8 @@
<Compile Include="Activities\Land.cs" />
<Compile Include="Activities\LayMine.cs" />
<Compile Include="Activities\Leap.cs" />
<Compile Include="Activities\Rearm.cs" />
<Compile Include="Activities\Repair.cs" />
<Compile Include="Activities\ReturnToBase.cs" />
<Compile Include="Activities\Steal.cs" />
<Compile Include="Activities\Teleport.cs" />
@@ -123,8 +125,17 @@
<Compile Include="Passenger.cs" />
<Compile Include="Plane.cs" />
<Compile Include="ProductionSurround.cs" />
<Compile Include="RenderBuildingCharge.cs" />
<Compile Include="RenderBuildingOre.cs" />
<Compile Include="RenderBuildingWall.cs" />
<Compile Include="RenderBuildingWarFactory.cs" />
<Compile Include="RenderFlare.cs" />
<Compile Include="RenderInfantry.cs" />
<Compile Include="RenderUnitReload.cs" />
<Compile Include="RenderUnitRotor.cs" />
<Compile Include="RenderUnitSpinner.cs" />
<Compile Include="Repairable.cs" />
<Compile Include="RepairsUnits.cs" />
<Compile Include="RequiresPower.cs" />
<Compile Include="Mine.cs" />
<Compile Include="Minelayer.cs" />