Save screenshots via the frame buffer.
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@@ -66,7 +66,6 @@ namespace OpenRA
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IShader CreateShader(string name);
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void EnableScissor(int x, int y, int width, int height);
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void DisableScissor();
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void SaveScreenshot(string path);
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void Present();
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void DrawPrimitives(PrimitiveType pt, int firstVertex, int numVertices);
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void Clear();
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