batch count vis
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@@ -96,6 +96,7 @@ namespace OpenRa.Game
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skipMakeAnims = false;
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PerfHistory.items["render"].hasNormalTick = false;
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PerfHistory.items["batches"].hasNormalTick = false;
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chrome = new Chrome(renderer);
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}
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@@ -203,6 +204,7 @@ namespace OpenRa.Game
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}
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PerfHistory.items["render"].Tick();
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PerfHistory.items["batches"].Tick();
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}
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public static bool IsCellBuildable(int2 a, UnitMovementType umt)
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