Buildings with special rendering now skip their make animation. Removed IsMapActor; make-skipping is now controlled by a global in Game.

This commit is contained in:
Bob
2009-11-02 00:59:53 +13:00
parent 7e1417254c
commit 1d7798d40c
9 changed files with 36 additions and 25 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRa.Game
if (orderGenerator != null)
foreach (var order in orderGenerator.Order(xy.ToInt2(), left))
{
recentOrders.Add(order);
AddOrder( order );
if (order.Subject != null && order.Player == Game.LocalPlayer)
doVoice = order.Subject;
}