rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise

This commit is contained in:
Chris Forbes
2011-01-08 20:56:57 +13:00
committed by Paul Chote
parent 0f84ac5215
commit 1d7f57941e
11 changed files with 16 additions and 14 deletions

View File

@@ -60,7 +60,7 @@ namespace OpenRA.Widgets
if (image != cachedImage || frame != cachedFrame)
{
sprite = SpriteSheetBuilder.LoadAllSprites(image)[frame];
sprite = SpriteLoader.LoadAllSprites(image)[frame];
cachedImage = image;
cachedFrame = frame;
}