rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise
This commit is contained in:
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
.Select(u => u.Image).Distinct()
|
||||
.ToDictionary(
|
||||
u => u,
|
||||
u => SpriteSheetBuilder.LoadAllSprites(u)[0]);
|
||||
u => SpriteLoader.LoadAllSprites(u)[0]);
|
||||
|
||||
ready = new Animation("pips");
|
||||
ready.PlayRepeating("ready");
|
||||
|
||||
Reference in New Issue
Block a user