From 76066c65bd04745434b1e5cb2d1c8d1dd6af6f52 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Tue, 26 Jan 2016 23:34:34 +0100 Subject: [PATCH 1/4] Disable trainable dinos. --- mods/cnc/rules/defaults.yaml | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 192e1496e4..35d0e98857 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -299,6 +299,7 @@ Buildable: Queue: Biolab BuildPaletteOrder: 50 + Prerequisites: ~disabled Valued: Cost: 1000 Tooltip: From 33f649e949347ddbf701b470731602826fade8cf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Tue, 26 Jan 2016 23:40:59 +0100 Subject: [PATCH 2/4] Grant Tiberium immunity from biolab captures. --- mods/cnc/rules/defaults.yaml | 7 ++++++- mods/cnc/rules/tech.yaml | 1 + 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 35d0e98857..05fcb87a6d 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -208,6 +208,11 @@ CargoType: Infantry HiddenUnderFog: PoisonedByTiberium: + UpgradeTypes: hazmatsuits + UpgradeMaxEnabledLevel: 0 + GlobalUpgradable@BIO: + Upgrades: hazmatsuits + Prerequisites: bio ActorLostNotification: SpawnActorOnDeath: Probability: 10 @@ -227,7 +232,7 @@ DamageCooldown: 125 UpgradeTypes: hospitalheal UpgradeMinEnabledLevel: 1 - GlobalUpgradable: + GlobalUpgradable@HOSPITAL: Upgrades: hospitalheal Prerequisites: hosp DetectCloaked: diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index 232a087061..e93ac2f304 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -55,6 +55,7 @@ BIO: Dimensions: 2,2 Tooltip: Name: Biological Lab + Description: Grants Tiberium immunity to infantry. Exit@1: SpawnOffset: 0,-426,0 ExitCell: 0,-1 From e69fcd385bb7a214c8dbc8e79344f465113c6802 Mon Sep 17 00:00:00 2001 From: Zimmermann Gyula Date: Sun, 31 Jan 2016 16:59:51 +0100 Subject: [PATCH 3/4] Add art for HazMat decoration to TD --- mods/cnc/bits/pip-hazmat.shp | Bin 0 -> 78 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 mods/cnc/bits/pip-hazmat.shp diff --git a/mods/cnc/bits/pip-hazmat.shp b/mods/cnc/bits/pip-hazmat.shp new file mode 100644 index 0000000000000000000000000000000000000000..8b814f4fe194072266fd16d314aa2239c8ee7e9f GIT binary patch literal 78 zcmZQ%00DLeHZZNmz|a6<_3s^N7_}dCt OSr@Rf{^MXMXaE2wfeaV` literal 0 HcmV?d00001 From bbe8b199ed64136875ff704f095ddb9f0237e063 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Sun, 31 Jan 2016 17:00:00 +0100 Subject: [PATCH 4/4] Add decoration when HazMat suits are enabled in TD --- mods/cnc/rules/defaults.yaml | 6 ++++++ mods/cnc/sequences/misc.yaml | 2 ++ 2 files changed, 8 insertions(+) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 05fcb87a6d..b8eac21630 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -213,6 +213,12 @@ GlobalUpgradable@BIO: Upgrades: hazmatsuits Prerequisites: bio + WithDecoration@HAZMAT: + Image: pips + Sequence: pip-hazmat + ReferencePoint: Bottom, Right + UpgradeTypes: hazmatsuits + UpgradeMinEnabledLevel: 1 ActorLostNotification: SpawnActorOnDeath: Probability: 10 diff --git a/mods/cnc/sequences/misc.yaml b/mods/cnc/sequences/misc.yaml index c62b6d3171..203f0f95f1 100644 --- a/mods/cnc/sequences/misc.yaml +++ b/mods/cnc/sequences/misc.yaml @@ -212,6 +212,8 @@ pips: Start: 5 groups: pdigits Length: * + pip-hazmat: pip-hazmat + Length: * overlay: build-valid-desert: