diff --git a/OpenRA.Game/Sound/Sound.cs b/OpenRA.Game/Sound/Sound.cs index 4cb265878a..7223a7831d 100644 --- a/OpenRA.Game/Sound/Sound.cs +++ b/OpenRA.Game/Sound/Sound.cs @@ -129,6 +129,11 @@ namespace OpenRA soundEngine.StopAllSounds(); } + public void EndLoop(ISound sound) + { + soundEngine.SetSoundLooping(false, sound); + } + public void MuteAudio() { soundEngine.Volume = 0f;