Migrate traits to IRenderAnnotations.

This commit is contained in:
Paul Chote
2019-09-14 09:26:14 +01:00
committed by abcdefg30
parent edaa7918fc
commit 1dc84f48de
19 changed files with 90 additions and 79 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public object Create(ActorInitializer init) { return new SelectionDecorations(init.Self, this); }
}
public class SelectionDecorations : ISelectionDecorations, IRenderAboveShroud, INotifyCreated, ITick
public class SelectionDecorations : ISelectionDecorations, IRenderAnnotations, INotifyCreated, ITick
{
// depends on the order of pips in TraitsInterfaces.cs!
static readonly string[] PipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" };
@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
IEnumerable<IRenderable> IRenderAboveShroud.RenderAboveShroud(Actor self, WorldRenderer wr)
IEnumerable<IRenderable> IRenderAnnotations.RenderAnnotations(Actor self, WorldRenderer wr)
{
if (self.World.FogObscures(self))
return Enumerable.Empty<IRenderable>();
@@ -83,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits.Render
return DrawDecorations(self, wr);
}
bool IRenderAboveShroud.SpatiallyPartitionable { get { return true; } }
bool IRenderAnnotations.SpatiallyPartitionable { get { return true; } }
IEnumerable<IRenderable> DrawDecorations(Actor self, WorldRenderer wr)
{