split out hardcoded editor tools into ITool impls
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@@ -131,7 +131,7 @@ namespace OpenRA.Editor
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};
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var brushTemplate = new BrushTemplate { Bitmap = bitmap, N = t.Key };
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ibox.Click += (_, e) => surface1.SetBrush(brushTemplate);
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ibox.Click += (_, e) => surface1.SetTool(new BrushTool(brushTemplate));
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var template = t.Value;
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tilePalette.Controls.Add(ibox);
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@@ -164,7 +164,7 @@ namespace OpenRA.Editor
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};
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ibox.Click += (_, e) => surface1.SetActor(template);
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ibox.Click += (_, e) => surface1.SetTool(new ActorTool(template));
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actorPalette.Controls.Add(ibox);
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@@ -197,7 +197,7 @@ namespace OpenRA.Editor
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ibox.Click += (_, e) => surface1.SetResource(template);
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ibox.Click += (_, e) => surface1.SetTool(new ResourceTool(template));
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resourcePalette.Controls.Add(ibox);
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@@ -347,7 +347,7 @@ namespace OpenRA.Editor
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}
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}
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void SpawnPointsClicked(object sender, EventArgs e) { surface1.SetWaypoint(new WaypointTemplate()); }
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void SpawnPointsClicked(object sender, EventArgs e) { surface1.SetTool(new WaypointTool(new WaypointTemplate())); }
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void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = true; }
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void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = false; }
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