Split D2K shroud/fog rendering and fix shroud blending.

This commit is contained in:
Paul Chote
2015-11-15 11:35:06 +00:00
parent 56a2f4c9a3
commit 1dca3f1206
3 changed files with 29 additions and 21 deletions

View File

@@ -60,7 +60,6 @@
Name: shroud
Filename: DATA.R8
Offset: 12007
InvertColor: true
FogPaletteFromR8@fog:
Name: fog
Filename: DATA.R8

View File

@@ -8,11 +8,11 @@
DefeatMusic: score
TerrainGeometryOverlay:
ShroudRenderer:
ShroudVariants: typea, typeb, typec, typed
FogVariants: typea, typeb, typec, typed
ShroudVariants: shrouda, shroudb, shroudc, shroudd
FogVariants: foga, fogb, fogc, fogd
Index: 11, 3, 7, 9, 6, 13, 12, 14, 4, 8, 2, 1, 5, 10
OverrideFullShroud: full
OverrideFullFog: full
OverrideFullShroud: shroudfull
OverrideFullFog: fogfull
ShroudBlend: Multiply
Faction@Random:
Name: Any