Shellmap: Add Viewport movement, coastal attacks and so forth
This commit is contained in:
@@ -10,6 +10,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.RA.Move;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Missions
|
||||
@@ -30,18 +31,46 @@ namespace OpenRA.Mods.RA.Missions
|
||||
float div = 400;
|
||||
int waitTicks = 0;
|
||||
|
||||
Actor attackLocation;
|
||||
Actor coastRP1;
|
||||
Actor coastRP2;
|
||||
int coastUnitsLeft;
|
||||
static readonly string[] CoastUnits = { "e1", "e1", "e2", "e3", "e4" };
|
||||
|
||||
Actor paradropLocation;
|
||||
static readonly string[] ParadropUnits = { "e1", "e1", "e1", "e2", "e2" };
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
if (--waitTicks > 0)
|
||||
return;
|
||||
if (++mul <= div)
|
||||
Game.MoveViewport(float2.Lerp(viewportOrigin, viewportTarget, mul / div));
|
||||
else
|
||||
MissionUtils.CapOre(soviets);
|
||||
if (world.FrameNumber % 20 == 0 && coastUnitsLeft-- > 0)
|
||||
{
|
||||
mul = 0;
|
||||
viewportOrigin = viewportTarget;
|
||||
viewportTarget = viewportTargets[(viewportTargetNumber = (viewportTargetNumber + 1) % viewportTargets.Count)];
|
||||
waitTicks = 100;
|
||||
var u = world.CreateActor(CoastUnits.Random(world.SharedRandom), soviets, coastRP1.Location, null);
|
||||
u.QueueActivity(new Move.Move(coastRP2.Location, 0));
|
||||
u.QueueActivity(new AttackMove.AttackMoveActivity(u, new Move.Move(attackLocation.Location, 0)));
|
||||
}
|
||||
|
||||
if (world.FrameNumber % 25 == 0)
|
||||
foreach (var actor in world.Actors.Where(a => a.IsInWorld && a.Owner == soviets && a.IsIdle && !a.IsDead()
|
||||
&& a.HasTrait<AttackBase>() && a.HasTrait<Mobile>()))
|
||||
actor.QueueActivity(new AttackMove.AttackMoveActivity(actor, new Move.Move(attackLocation.Location)));
|
||||
|
||||
if (--waitTicks <= 0)
|
||||
{
|
||||
if (++mul <= div)
|
||||
Game.MoveViewport(float2.Lerp(viewportOrigin, viewportTarget, mul / div));
|
||||
else
|
||||
{
|
||||
mul = 0;
|
||||
viewportOrigin = viewportTarget;
|
||||
viewportTarget = viewportTargets[(viewportTargetNumber = (viewportTargetNumber + 1) % viewportTargets.Count)];
|
||||
waitTicks = 100;
|
||||
|
||||
if (viewportTargetNumber == 0)
|
||||
coastUnitsLeft = 15;
|
||||
if (viewportTargetNumber == 2)
|
||||
MissionUtils.Paradrop(world, soviets, ParadropUnits, world.ChooseRandomEdgeCell(), paradropLocation.Location);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,18 +83,33 @@ namespace OpenRA.Mods.RA.Missions
|
||||
|
||||
var actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
|
||||
|
||||
for (var i = 1; i <= 5; i++)
|
||||
viewportTargets.Add(actors["ViewportTarget" + i].Location.ToInt2());
|
||||
attackLocation = actors["AttackLocation"];
|
||||
coastRP1 = actors["CoastRP1"];
|
||||
coastRP2 = actors["CoastRP2"];
|
||||
paradropLocation = actors["ParadropLocation"];
|
||||
|
||||
AutoTarget at = null;
|
||||
foreach (var actor in actors.Values.Where(a => a.Owner == allies && (at = a.TraitOrDefault<AutoTarget>()) != null))
|
||||
at.stance = UnitStance.Defend;
|
||||
var t1 = actors["ViewportTarget1"];
|
||||
var t2 = actors["ViewportTarget2"];
|
||||
var t3 = actors["ViewportTarget3"];
|
||||
var t4 = actors["ViewportTarget4"];
|
||||
var t5 = actors["ViewportTarget5"];
|
||||
viewportTargets = new[] { t1, t2, t3, t4, t5 }.Select(t => t.Location.ToInt2()).ToList();
|
||||
|
||||
foreach (var actor in actors.Values.Where(a => a.Owner == allies || a.HasTrait<Bridge>()))
|
||||
{
|
||||
if (actor.Owner == allies && actor.HasTrait<AutoTarget>())
|
||||
actor.Trait<AutoTarget>().stance = UnitStance.Defend;
|
||||
actor.AddTrait(new Invulnerable());
|
||||
}
|
||||
|
||||
viewportOrigin = viewportTargets[0];
|
||||
viewportTargetNumber = 1;
|
||||
viewportTarget = viewportTargets[1];
|
||||
Game.viewport.Center(viewportOrigin);
|
||||
Sound.SoundVolumeModifier = 0.25f;
|
||||
|
||||
world.RenderedPlayer = allies;
|
||||
world.RenderedShroud.Jank();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Binary file not shown.
@@ -54,14 +54,14 @@ Actors:
|
||||
Actor3: rock1
|
||||
Location: 31,20
|
||||
Owner: Neutral
|
||||
Actor4: rock7
|
||||
Location: 32,37
|
||||
Actor4: rock4
|
||||
Location: 25,45
|
||||
Owner: Neutral
|
||||
Actor5: rock3
|
||||
Location: 33,37
|
||||
Actor6: rock2
|
||||
Location: 34,42
|
||||
Owner: Neutral
|
||||
Actor6: rock5
|
||||
Location: 35,38
|
||||
Actor5: rock6
|
||||
Location: 34,45
|
||||
Owner: Neutral
|
||||
Actor7: t08
|
||||
Location: 46,34
|
||||
@@ -144,8 +144,8 @@ Actors:
|
||||
Actor33: v29
|
||||
Location: 47,67
|
||||
Owner: Neutral
|
||||
Actor34: v28
|
||||
Location: 44,57
|
||||
Actor34: miss
|
||||
Location: 54,54
|
||||
Owner: Neutral
|
||||
Actor35: v30
|
||||
Location: 51,71
|
||||
@@ -204,9 +204,6 @@ Actors:
|
||||
Actor54: mine
|
||||
Location: 74,85
|
||||
Owner: Neutral
|
||||
Actor37: v37
|
||||
Location: 55,69
|
||||
Owner: Neutral
|
||||
Actor63: tsla
|
||||
Location: 48,31
|
||||
Owner: Soviets
|
||||
@@ -256,9 +253,6 @@ Actors:
|
||||
Actor83: fcom
|
||||
Location: 42,18
|
||||
Owner: Soviets
|
||||
Actor84: sam
|
||||
Location: 54,23
|
||||
Owner: Soviets
|
||||
Actor52: powr
|
||||
Location: 54,14
|
||||
Owner: Soviets
|
||||
@@ -326,9 +320,9 @@ Actors:
|
||||
Actor90: arty
|
||||
Location: 54,56
|
||||
Owner: Allies
|
||||
Actor91: ftur
|
||||
Location: 53,14
|
||||
Owner: Soviets
|
||||
Actor116: mine
|
||||
Location: 82,36
|
||||
Owner: Neutral
|
||||
Actor93: ca
|
||||
Location: 20,86
|
||||
Owner: Allies
|
||||
@@ -343,6 +337,192 @@ Actors:
|
||||
Actor97: rock2
|
||||
Location: 12,75
|
||||
Owner: Neutral
|
||||
AttackLocation: waypoint
|
||||
Location: 55,61
|
||||
Owner: Neutral
|
||||
CoastRP1: waypoint
|
||||
Location: 1,79
|
||||
Owner: Neutral
|
||||
CoastRP2: waypoint
|
||||
Location: 36,81
|
||||
Owner: Neutral
|
||||
Actor64: e1
|
||||
Location: 51,63
|
||||
Owner: Allies
|
||||
Actor65: e1
|
||||
Location: 53,64
|
||||
Owner: Allies
|
||||
Actor66: e1
|
||||
Location: 57,65
|
||||
Owner: Allies
|
||||
Actor77: e1
|
||||
Location: 59,64
|
||||
Owner: Allies
|
||||
ParadropLocation: waypoint
|
||||
Location: 65,60
|
||||
Owner: Neutral
|
||||
Actor37: rock5
|
||||
Location: 35,43
|
||||
Owner: Neutral
|
||||
Actor67: t08
|
||||
Location: 25,44
|
||||
Owner: Neutral
|
||||
Actor84: v34
|
||||
Location: 21,73
|
||||
Owner: Neutral
|
||||
Actor96: v35
|
||||
Location: 20,73
|
||||
Owner: Neutral
|
||||
Actor98: v32
|
||||
Location: 20,72
|
||||
Owner: Neutral
|
||||
Actor99: v33
|
||||
Location: 20,74
|
||||
Owner: Neutral
|
||||
Actor100: v34
|
||||
Location: 19,74
|
||||
Owner: Neutral
|
||||
Actor109: stek
|
||||
Location: 107,46
|
||||
Owner: Soviets
|
||||
Actor102: proc
|
||||
Location: 94,28
|
||||
Owner: Soviets
|
||||
Actor103: apwr
|
||||
Location: 118,36
|
||||
Owner: Soviets
|
||||
Actor101: apwr
|
||||
Location: 115,38
|
||||
Owner: Soviets
|
||||
Actor105: silo
|
||||
Location: 35,21
|
||||
Owner: Soviets
|
||||
Actor110: fcom
|
||||
Location: 106,44
|
||||
Owner: Soviets
|
||||
Actor111: silo
|
||||
Location: 96,28
|
||||
Owner: Soviets
|
||||
Actor106: fact
|
||||
Location: 114,43
|
||||
Owner: Soviets
|
||||
Actor104: apwr
|
||||
Location: 115,35
|
||||
Owner: Soviets
|
||||
Actor91: apwr
|
||||
Location: 118,39
|
||||
Owner: Soviets
|
||||
Actor108: tsla
|
||||
Location: 95,33
|
||||
Owner: Soviets
|
||||
Actor112: ftur
|
||||
Location: 93,29
|
||||
Owner: Soviets
|
||||
Actor113: ftur
|
||||
Location: 90,33
|
||||
Owner: Soviets
|
||||
Actor114: ftur
|
||||
Location: 37,28
|
||||
Owner: Soviets
|
||||
Actor115: tsla
|
||||
Location: 40,24
|
||||
Owner: Soviets
|
||||
Actor107: iron
|
||||
Location: 110,40
|
||||
Owner: Soviets
|
||||
Actor117: fix
|
||||
Location: 106,34
|
||||
Owner: Soviets
|
||||
Actor118: weap
|
||||
Location: 106,29
|
||||
Owner: Soviets
|
||||
Actor119: barr
|
||||
Location: 102,30
|
||||
Owner: Soviets
|
||||
Actor120: kenn
|
||||
Location: 100,32
|
||||
Owner: Soviets
|
||||
Actor136: v2rl
|
||||
Location: 91,40
|
||||
Owner: Soviets
|
||||
Actor122: afld
|
||||
Location: 116,49
|
||||
Owner: Soviets
|
||||
Actor123: hpad
|
||||
Location: 104,40
|
||||
Owner: Soviets
|
||||
Actor126: tsla
|
||||
Location: 110,27
|
||||
Owner: Soviets
|
||||
Actor124: dome
|
||||
Location: 118,46
|
||||
Owner: Soviets
|
||||
Actor125: tsla
|
||||
Location: 111,43
|
||||
Owner: Soviets
|
||||
Actor127: rock2
|
||||
Location: 103,54
|
||||
Owner: Neutral
|
||||
Actor128: rock6
|
||||
Location: 99,59
|
||||
Owner: Neutral
|
||||
Actor129: hpad
|
||||
Location: 99,28
|
||||
Owner: Soviets
|
||||
Actor130: apwr
|
||||
Location: 119,33
|
||||
Owner: Soviets
|
||||
Actor131: t08
|
||||
Location: 121,43
|
||||
Owner: Neutral
|
||||
Actor132: apwr
|
||||
Location: 116,32
|
||||
Owner: Soviets
|
||||
Actor133: oilb
|
||||
Location: 76,37
|
||||
Owner: Soviets
|
||||
Actor134: e1
|
||||
Location: 74,37
|
||||
Owner: Soviets
|
||||
Actor135: e1
|
||||
Location: 77,39
|
||||
Owner: Soviets
|
||||
Actor137: 4tnk
|
||||
Location: 105,33
|
||||
Owner: Soviets
|
||||
Actor121: afld
|
||||
Location: 106,50
|
||||
Owner: Soviets
|
||||
Actor138: 4tnk
|
||||
Location: 112,46
|
||||
Owner: Soviets
|
||||
Actor139: 3tnk
|
||||
Location: 89,32
|
||||
Owner: Soviets
|
||||
Actor140: 3tnk
|
||||
Location: 92,29
|
||||
Owner: Soviets
|
||||
Actor141: 3tnk
|
||||
Location: 36,23
|
||||
Owner: Soviets
|
||||
Actor142: e1
|
||||
Location: 40,27
|
||||
Owner: Soviets
|
||||
Actor143: e1
|
||||
Location: 49,17
|
||||
Owner: Soviets
|
||||
Actor144: e1
|
||||
Location: 113,40
|
||||
Owner: Soviets
|
||||
Actor145: e1
|
||||
Location: 102,33
|
||||
Owner: Soviets
|
||||
Actor146: rock2
|
||||
Location: 125,37
|
||||
Owner: Neutral
|
||||
Actor147: rock1
|
||||
Location: 118,54
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user