Create only one scratch vertex buffer for rendering.

Previously several buffers were created but only one was ever used.
This commit is contained in:
RoosterDragon
2015-05-20 20:02:23 +01:00
parent 1651bd817b
commit 1e60a0ca76
5 changed files with 13 additions and 29 deletions

View File

@@ -89,7 +89,6 @@ namespace OpenRA
public int MaxFramerate = 60;
public int BatchSize = 8192;
public int NumTempBuffers = 8;
public int SheetSize = 2048;
public string Language = "english";