Merge pull request #9709 from reaperrr/unitsat-actorsat

Rename ActorMap *UnitsAt* occurences to *ActorsAt*
This commit is contained in:
atlimit8
2015-10-21 09:56:41 -05:00
23 changed files with 50 additions and 50 deletions

View File

@@ -206,7 +206,7 @@ namespace OpenRA.Mods.Common.Traits
void KillUnitsOnBridge()
{
foreach (var c in footprint.Keys)
foreach (var a in self.World.ActorMap.GetUnitsAt(c))
foreach (var a in self.World.ActorMap.GetActorsAt(c))
if (a.Info.HasTraitInfo<IPositionableInfo>() && !a.Trait<IPositionable>().CanEnterCell(c))
a.Kill(self);
}