Merge pull request #9709 from reaperrr/unitsat-actorsat

Rename ActorMap *UnitsAt* occurences to *ActorsAt*
This commit is contained in:
atlimit8
2015-10-21 09:56:41 -05:00
23 changed files with 50 additions and 50 deletions

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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.D2k.Activities
if ((location - targetLocation).Length > NearEnough)
return false;
var lunch = worm.World.ActorMap.GetUnitsAt(targetLocation)
var lunch = worm.World.ActorMap.GetActorsAt(targetLocation)
.Where(t => !t.Equals(worm) && weapon.IsValidAgainst(t, worm));
if (!lunch.Any())