Support faction specific speech sounds
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@@ -42,11 +42,31 @@ NAPULS:
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FactionImages:
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FactionImages:
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gdi: napuls.gdi
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gdi: napuls.gdi
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nod: napuls.nod
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nod: napuls.nod
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AttackOrderPower:
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ProvidesPrerequisite@gdi:
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Prerequisite: emp.gdi
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Factions: gdi
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ResetOnOwnerChange: true
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ProvidesPrerequisite@nod:
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Prerequisite: emp.nod
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Factions: nod
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ResetOnOwnerChange: true
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AttackOrderPower@nod:
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Cursor: emp
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Cursor: emp
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Icon: emp
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Icon: emp
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ChargeTime: 135
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ChargeTime: 135
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Description: E.M. Pulse
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Description: E.M. Pulse
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LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
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LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
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EndChargeSound: 00-i158.aud
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EndChargeSound: speech-nod|00-i158.aud
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SelectTargetSound: 00-i042.aud
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SelectTargetSound: speech-nod|00-i042.aud
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Prerequisites: emp.nod
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OrderName: Nodemp
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AttackOrderPower@gdi:
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Cursor: emp
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Icon: emp
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ChargeTime: 135
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Description: E.M. Pulse
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LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
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EndChargeSound: speech-gdi|00-i158.aud
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SelectTargetSound: speech-gdi|00-i042.aud
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Prerequisites: emp.gdi
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OrderName: GDIemp
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